Halo 2 to Halo 3

Discussion in 'Halo and Forge Discussion' started by TehRandomBoi, Jul 3, 2009.

  1. TehRandomBoi

    TehRandomBoi Ancient
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    You all know and loved Halo 2, right? So different from Halo 3... as in Great aspects of it. Such as Dual Needlers, Honor Guards, and a whole lot of other stuff that I didn't have time to put. Mainly cause I'm focused on stuff my parents are telling me to do. So yea.

    http://www.bungie.net/Forums/posts.aspx?postID=34362146
     
    #1 TehRandomBoi, Jul 3, 2009
    Last edited: Jul 3, 2009
  2. Loscocco

    Loscocco Ancient
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    Definately a Coagulation Remake is going to win, even I chose that.


    You forgot the Clan Feature though
     
  3. Rifte

    Rifte Ancient
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    Dual needlers in H3 would be brutally unfair. You wouldn't even need it. Needlers are strong enough as they are. I would like the return of the spectre, but the best option is coagulation remake for me. Best.. map.. ever.
     
  4. Speed-e-cake

    Speed-e-cake Ancient
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    Well, I'm going to check over ever option you have in the poll:

    Dual Needlers: rifle gifle already stated that Bungie improved the Needler so it would be useful, and not over or under powered. Dual Wielding would be overpowered. DeathToll would approve.

    Vehicle Seeking Rockets: Rockets don't need any more help to kill a vehicle, close range rockets is a nightmare for any vehicle. Besides, isn't the Missile Pod suppose to be a replacement for it?

    Brute Plasma Rifles: I wouldn't mind seeing these, but Spikers are very similar to them. They don't shoot as fast, though.

    Party Leader picking Matchmaking maps: I'll be honest when I say I have no idea what this is, you got me.

    Brute and Elite Honor Guards: Brute Chiefians, anyone? Honor Guards were on High Charity, which was destroyed, for the Prophet. It would be cool to see Elite Honor Guards as Elite permutations, but meh.

    Spectre: Prowler isn't equal to the Spectre, but the Spectre could shoot and boost at the same time which means it was quick and deadly, the Prowler is deadly, but not as fast.

    Coagulation Remake: I don't see the hype about this map, it's not as awesome as people make it out to be. Tanks dominate, and the only counters for them are in the middle of the map. Good luck getting to them. Valhalla is an improvement to it in my eyes.

    4 Grenades: Halo 3 has enough grenades thrown in the air, anymore and it would be very annoying. 2 of each grenades has enough grenade spamming on maps as it is. CTF matches have lots of randomly tossed grenades because everyone is crowding around the flags.

    Halo 3 changed most things from Halo 2 for the better, imo.
     
    #4 Speed-e-cake, Jul 3, 2009
    Last edited: Jul 3, 2009
  5. Rifte

    Rifte Ancient
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    Prowler=instant splatter, but spectre is better IMO, much easier to control, although the guy in the turret is more vulnerable.

    Coag Remake= Best map ever, it's huge and really fun. Lots of epic firefights in open terrain, don't even deny it.
     
  6. used man

    used man Ancient
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    I got halo 2 after halo 3. the only option I liked there were the brute plasma rifles. I agree about the coagulation thing, IMO its only average: :/
     
  7. TehRandomBoi

    TehRandomBoi Ancient
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    I picked random stuff that I used to do in Halo 2. There's a ton of other stuff I could replace, but making needlers as weak as they were in Halo 2, but letting them be dual-wield is great. It took about twice or three times as much of needles to kill, but these are things I loved about Halo 2. But needlers were at the bottom of the list for me, other than 4 grenades. But seriously, the spike grenades are sticky grenades that stick to anything and kill if you try to grenade jump Anyways, Coagulation is awesome because for 1, it's a classic map in Halo: CE. Rooster Teeth uses Blood gulch and Coagulation for Red vs. Blue, which is the longest running machinima for Halo I can think of. Sure, A lot more people wanted Lockout, but Coagulation was the second most wanted remake to be in Halo 3. Valhalla, anyways, may be a remake, but it has so many differences. It's basically what Guardian is to Lockout. But you're right, I put in some stuff I shouldn't have. I'll replace Honor Guards and 4 Grenades.
     
  8. Blazeinator

    Blazeinator Ancient
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    As awesome as a Coagulation remake would be, with the major decrease in the BR's range, it wouldn't play nearly as well. If it was scaled down a bit, had added mancannons and some weapon changes, it could work
     
  9. FUFHA

    FUFHA Ancient
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    i really dont care for any of them, i would vote relic remake if it was there but obviously noone but me likes it.
    sad face =(

    if i had to pic one on that list though, it would be brute plasma rifles just to have more over powering weapons.

    edit:

    quote by speed-e-cake:
    Coagulation Remake: I don't see the hype about this map, it's not as awesome as people make it out to be. Tanks dominate, and the only counters for them are in the middle of the map. Good luck getting to them. Valhalla is an improvement to it in my eyes.


    TRU DAT HOLMES
     
    #9 FUFHA, Jul 6, 2009
    Last edited: Jul 6, 2009
  10. Telrad

    Telrad Ancient
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    That's why most people loved it. It was the vehicle map. You've obviously never played it enough.

    Standard setting on 4v4 was two Banshees, two Hogs and two Ghosts. That was every vehicle. The start of every match was a massive fight in the center. Fights either ended because the Ghost got out and managed to get the Rockets and kill the enemy hog or they died to the enemy Ghost and then the team was overpowered due to being outnumbered. Or the Ghost was forgotten and a Sniper was taken.

    Tanks only came out on 8v8s. And even then, it was only Wraiths which were taken out easily enough by Vehicle usage. Valhalla is the shitty infantry version of Coag and TBH, Halo 3 needs a very good Vehicle map. Coag would fill that spot nicely if they make it a perfect remake. Not a shitty infantry version like Valhalla and Avalanche.

    You know you're not the only one that likes Relic? Right? Just about everyone loved Relic. Problem is, most people are sick of remakes.

    You know back in Halo 2, everyone said to Bungie, "Remake Sidewinder. It will be awesome. Sidewinder was a great map blah blah blah." You know what Bungie said to that? They said here's a map which is inspired by Sidewinder but is in no way a remake. That map was Containment. Our only remake DLC wise was Warlock. That was it. Did anybody complain about not having remakes? No. Because we got 7 brand new ones. Each one was awesome.

    I tell you this because back then, we never got the remakes we wanted but we got better maps instead.
     
  11. Speed-e-cake

    Speed-e-cake Ancient
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    That's a horrible reason to want a map remade, so if one Machinima group can't keep making videos because of one map wasn't remade, Bungie should remake it, just because they were the first Halo Machinimakers? It's all about a couple of simple questions before remaking something, "Is it fun?", "Will the Fans like?", etc.

    I played it enough, Big Team Battle is the most populated playlist these days and that's all I play while on Halo 2. I love vehicle combat, don't get me wrong, but I also like if you're out of vehicles, you can spawn and keep fighting instead of waiting for new ones to respawn. That's were Valhalla and Avalanche excel over Blood Gulch and Coagulation. Infantry can survive without the constant fear of vehicles. Snipers also have a ridiculous view of the map. Also, a big vehicle battle in the middle of a map sounds familiar to a match on Avalanche... Halo imo, is good because of balance, Coagulation was incredibly unbalanced.

    Desolation and Tombstone were remakes of Damnination and Hang 'em High that were released in Halo 2, so Warlock isn't the only remake.
     
  12. Meltyourtv

    Meltyourtv Ancient
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    I'd pick Brute Plasma Rifles. Remember them being slightly stronger then regular PRs. Good thing ODST is bringing them back. :D
     
  13. Telrad

    Telrad Ancient
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    Halo? Balanced? Don't make me laugh.

    And infantry were able to survive relativly well. As long as they stayed to the sides, they were safe. Don't start saying that they were in constant fear. They had a teleporter that took them a quarter of the way across the map. One side had defense with extremly cramped rocks making any vehicles going in there in danger of boarding and the other side had the cover of caves. It was easy going through as infantry. Especially since the map was so big.

    Snipers did have a ridiculous view of the map. But it was really worthless half the time since infantry stuck to the sides and very few people were good at sniping drivers.

    I never played them because I stopped playing Halo 2 around then. They weren't made by Bungie either so whatever.
     
  14. thesilencebroken

    thesilencebroken Jill Sandwich
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    the only thing i want back in halo 3 is for them to stop censoring the gameplay by removing heavy vehicles and weapons. Its what made gameplay so interesting in halo 2. Now you have to wait half the match to get your warthog back.
     
  15. TehRandomBoi

    TehRandomBoi Ancient
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    Btw speede, there's been so many constant remakes and re-imaginations of blood gulch/Coag on Avalanche and Sandbox. Sure, Lockout was the best map that people wanted, so they got Blackout. Ghost town could've been replaced by the ultimate Coag remake. Seriously, Valhalla and Coagulation are bitterly different. Heck, on of the one parts of cover were the pelican side. And you said Coag was was unbalanced, eh? I'd say Valhalla was.
     
  16. natu

    natu Ancient
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    I think the size of your spartan would be better to change. WWe all play the remakes, and they always lack well bungie didn't do a bad job at remaking them it's just Halo 3's engine and it's scale size of maps are different. In Halo 2 I'd be able to jump from Br Tower (in Lockout) all the way to jump up to sniper. The spartan definatley feels alot slower i H3 than H2. I have no problem with maps or weapons it's mainly that one thing we can't really see.
     

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