I will be on vacation for a few weeks so I will not be on XBL. Although throughout the most recent few weeks I have overhauled hours in a new map and I wanted to post it before leaving. Seigeway is an opposite/symmetrical map designed with CTF, and Team Slayer in mind. The spawns work well under any gametype of CTF and TS with up to 8 players. Aspects of the map force multiple vanish points in the map for amazing BR fights and strategical jumps. Teams of 4 must wittingly finagle the flag from the bottom of one base throughout the corridors of the infrastructure then finally traversing the slope downward to their home base. This map has been tested over 20+ hours by multiple people and multiple teams, although many bugs may remain. If you come across any major issues that play a key role in degrading overall gameplay quality please signup and message me on my website at HaloScene Its the only way to get ahold of me where I will be staying. Send me a PM it will forward directly to my phone. Seigeway >> DOWNLOAD NOW << Map Inventory: Battle Rifle x4 | 30 seconds Carbine x4 | 30 seconds Sniper Rifle x2 | 150 seconds Rocket Launcher x1 | 180 seconds Plasma Grenade x4 | 30 seconds Frag Grenade x4 | 30 seconds >> DOWNLOAD NOW << This is from Blue Straight looking opposite the map toward Red Straight. Here is a view of the Sniper perched along the outter edges of each base. This is a view from the Blue base Platform toward the top-mid cylinder wheel. These screenshots are from a pre-public release of the map. Differences may be found. **EDIT** >> DOWNLOAD NOW << MORE SCREENSHOTS! This map was created by: TheElfPunk & tHeSoz3r >> DOWNLOAD NOW <<
that looks insane! the ramp circle is genious but we cant really get a good feel for the map so chances are noone is going to download. i can see that you put a ton of effort into the map itself. we just need an overview pic...
It looks really good! but you need to add more pics! I would love to see an overview as well as a close-up of the wheel. good effort though. hey, keep forging and good job from the looks of it!
wow this map has a very original layout nice rocket spawn in the circle of ramps where you can fall down. i like all the ledges but i dont really see if the map is symetric from the pics which is required to be an MLG map
I really like the look of the map. For example the circle formation you made was very eye-catching. One thing i thought might be able to be improved on was the lack of cover between higher levels and some of the ground levels on the map. Good map and good post. -Irish