A medium sized map great for slayer, swat, and MLG. Weapons- Equipment- Vehicles- 2 sniper rifles 3 Grav lifts 4 Mongeese 2 shotguns 1 Regenerator 2 ghosts 4 maulers 1 Radar Jammer 4 SMGs 1 Flare 4 brute shots 1 Active Camo 1 rocket launcher 1 Overshield 2 needlers 4 plasma rifles 6 BRs 4 Carbines Equipment- 3 Grav lifts 1 Regenerator 1 Radar Jammer 1 Flare 1 Active Camo 1 Overshield Vehicles- 4 Mongeese 2 ghosts Link - Bungie.net : Halo 3 File Details top view-
Hmm....not much to say about this map. The columns could be interlocked into the obelisks at the bases and the ramp in the front of the base could be built smoother so you don't have to jump. But I overall can't locate the goodness in the map. It looks plain. Enlighten me on how playtesting went because the middle looks like repeated obelisks.
I love the map design, but I don't like the weapon placements. Personally I fell that if there are two snipers they should spawn in the base, I'm also a fan of leaning weapons (not that it matters but i think it gives a better fell to the map) and the overwhelming amount of power weapons and power ups is to much. Between 2 shot guns 2 snipers a rocket, and 4 maulers, over sheld and active camo either every player on the map will be packing serious firepower or one team will dominate the other and make a comeback imposable because of controlling all the power weapons. on the up side i love the layout! game play based on layout alone look promising, maybe a few warthogs and it would be perfect. 7/10
srry, but it is too plain. i could throw that together in 5 mins. take more time, and add a lot more stuff. but for this 1/5
Weapon placements Your weapon and powerup placements are atrocious. The rest of the map looks OK, but there is very little cover in places. Fix the weapons, especially the shotguns.