Me and my friend [that one freak] are making an infection map, but we are not sure what section it belongs in. I think it belongs in either casual or mini game. What the map consists of is: the humans start off in the hallway on Foundry, run towards weapons and then fight off the single, but very strong zombie. When they get infected they turn into a very strong zombie too. So on and so forth. but 30 seconds in a grav lift reveals a way to a different area and then they have to fight off the zombies again. The areas get harder to survive as they go on. This continues on until either the zombies kill every human or until... this is where we are stuck. What if one human gets to the last part and is able to keep killing the zombies without dying? how can the humans win? also what forces the humans to keep moving on...? the first section is the easiest to survive so what would make them move on? would just like some ideas thanks!
- Probably Casual, the map seems too in-depth to be a mini-game. - Maybe more powerful weapons? It seems you are stuck. Maybe you should rethink your plans before starting to forge.
it should be under the casual maps just a suggestion but why not reverse the whole thing in terms of difficulty make the first section the hardest to survive and get easier as it progresses in terms of custom powerups for the humans and weapons maybe even surroundings use your imagination check out 3 min rem v2.2and get some inspiration