Sandbox MLG Hostility

Discussion in 'Halo 3 MLG Maps' started by Hulksey, Jul 2, 2009.

  1. Hulksey

    Hulksey Ancient
    Senior Member

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    MLG Hostility v1
    Plays MLG TS v6 and MLG CTF ONS V6

    xX-Weapons-Xx
    6- Battle Rifle
    1- Sniper Rifle
    1- Rocket Launcher
    4- Covenant Carbine
    2- Frag Grenade
    6- Plasma Grenade

    .:Set-up:.
    Two main bases (red/blue) across from each other, two middle side bases (white/orange), and smaller corner bases (red/blue rocket and red/blue snipe)

    oO Pictures Oo

    Overveiw (Orange Side):
    [​IMG]

    Overveiw (White Side):
    [​IMG]

    Red Base:
    [​IMG]

    Blue Base:
    [​IMG]

    Orange Base:
    [​IMG]

    White Base:
    [​IMG]

    Orange Street:
    [​IMG]

    White Street:
    [​IMG]

    Red Rocket:
    [​IMG]

    Blue Rocket:
    [​IMG]

    Red Snipe:
    [​IMG]

    Blue Snipe:
    [​IMG]

    Download Here

    THIS IS VERSION 1!!! I need people to help play test... If interested message me on XBL or pm me here... gt: Hulksey Thanks and please leave feedback
     
    #1 Hulksey, Jul 2, 2009
    Last edited: Jul 3, 2009
  2. Bantoo

    Bantoo Ancient
    Senior Member

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    This map looks ok, there are specific requirments on an mlg map and i dont know if you quite nailed all the features to an mlg map. i think this would be a competitive map. I only saw one thing that was merged based on the pitures, but the map overall is a 3.5
     
  3. Hulksey

    Hulksey Ancient
    Senior Member

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    just curious but what requirements does it not meet? and i merged pretty much everything... everything is pretty well smooth... i just cant figure out what its lacking MLG...
     
  4. II cyanide II

    II cyanide II Ancient
    Senior Member

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    The map looks very good, remeniscent of amplified (but hopefully with better spawns :p) however one small thing to change the blue and red rockets seem to only have one way into them, i know you can grenade over them but in every mlg map there is no place witholny 1 point of entry Otherwise a good looking map!
     
  5. Fruitista

    Fruitista Ancient
    Senior Member

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    nice use of cover and nice merging but it could use some more merging. on top of that nice symmetry i dont know what bantoo was thinking about not reaching requiremnts but ithink he said that because it has CTF in it as well
    edit: after dling it it does have a lot of merging great job
     
    #5 Fruitista, Jul 3, 2009
    Last edited: Jul 3, 2009
  6. Hulksey

    Hulksey Ancient
    Senior Member

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    thanks guys for the help and im changing the red rocks and blue rocks right now and i think itll be good... i still need people to help play test it if anyone is interested hit me up gt: Hulksey
     

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