Sandbox Airodomus

Discussion in 'Halo 3 Competitive Maps' started by RipShaDe 41, Jun 29, 2009.

  1. RipShaDe 41

    RipShaDe 41 Ancient
    Senior Member

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    Airodomus

    Airodomus is a map that i made from the idea of a halo 1 map on campaign. its on the level
    Assault on the Control Room Part 1 = "i would have been your daddy". its kinda like this bridge part on that level,
    but with my own twist to the map.


    Weapon list :
    Br x4
    carbine x2
    needler x2
    plasma rifle x2
    sword x1
    smg x2
    mounted turret x2
    shotgun x1
    mauler x2


    Vehicle list :
    banshee x1

    Power ups:
    invis

    Equipment:
    regen x1
    bubble shield x1


    Gametypes :
    Slayer
    Team slayer
    Oddball
    Infection
    Assault
    CTF
    King of the hill


    Map Overview
    [​IMG]

    Sword and invis
    [​IMG]


    Top Mid
    [​IMG]

    Banshee Spawn
    [​IMG]

    Blue base
    blue base looks the same as red so i didnt put another picture
    [​IMG]

    Blue base
    [​IMG]

    Bottom level : pic 2​

    [​IMG]



    Plz rate and download. also tell me what you think of my map =] thanks
     
    #1 RipShaDe 41, Jun 29, 2009
    Last edited: Jul 2, 2009
  2. Skanky Toast

    Skanky Toast Ancient
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    my only concern is that banshee may be too overpowered.. instead of a sword you should put a no-clip rocket launcher, to go at the banshee, even more help would be a couple of assorted Plasma pistols, to neutralize the banshee.
    I see you put railings around main traffic areas, that's good, and the floor looks fairly decent(wall floor)
    Overall, ether add something to combat the banshee, or get rid of it altogether.
    4/5 Ill try a DL
    -Toast

    Edit: what kind of a map maker leaves his post after only an hour? that give him no chance to gather feedback..
     
    #2 Skanky Toast, Jun 29, 2009
    Last edited: Jun 29, 2009
  3. TKS x MoNsTeR x

    TKS x MoNsTeR x Ancient
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    banshee + skybubble= NO
    The map looks pretty good overall.
    There are some pretty unique stuctures that i like.
    The middle is cool and the structure in front of the bases look nice.
     
  4. Meteor

    Meteor Ancient
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    It worked on Asencion, it can work again.

    I actually really like this idea, it reminds me of the bridges in Halo CE with the two levels and ramps. Could work really well!

    EDIT: Looks like I should have read more closely haha.
     
    #4 Meteor, Jun 30, 2009
    Last edited: Jun 30, 2009
  5. Col Keller

    Col Keller Ancient
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    reminds me alot of Gephyrophobia

    and that's a good thing... but as other said the banshee may be overpowered... i don't really know i haven't played the map yet.... i try to get back to you.
     
    #5 Col Keller, Jun 30, 2009
    Last edited: Jun 30, 2009
  6. RipShaDe 41

    RipShaDe 41 Ancient
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    yeah i had a power drainer and some plasma pistols but i took
    them out for more room. but 1 whole team with Ar's or smgs could take
    out the banshee. thanks for the feedback
     
  7. Paragon Fury

    Paragon Fury Ancient
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    It looks pretty good. I have the same concerns over the Banshee as the others do, however, without playing the game in a full match, I can't say that it would definitely overpowered - the turrets, could definitely take it down if used right, as could well-thrown stickies.

    Forging looks pretty good too, but on Skybox maps I tend to be pretty picky about interlocking the floor, as there is an absolutely ton of stuff that can fall through that will cause no end of distress, unlike some Sandbox or Crypt maps.

    3.5/5, or at least until I get an actual chance to play it.
     
  8. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Reminds me of a suouped up Narrows dude its lookin good
     
  9. RipShaDe 41

    RipShaDe 41 Ancient
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    yeah it does kinda look like narrows, but its look is mostly from the campaign map from halo 1.
    on the level "i should have been your daddy". just play halo 1 and you will see what im talking about. but thanks =]
     
  10. JMJ405

    JMJ405 Ancient
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    looks pretty good. I have to agree with Paragon Fury though, you should replace the sword with a 0-clip rocket launcher. 4/5 for asethetics, and I'll get back to you about gameplay tomorrow.

    EDIT: Gameplay is pretty good. I would leave the energy sword in and replace the shotgun with a rocket launcher. Also, I could do without the holes in the floor by the sword. I spawned and my first step sent me plummeting to the ground. Anyway, 4.5/5 overall. Keep Forging!
     
    #10 JMJ405, Jul 1, 2009
    Last edited: Jul 2, 2009
  11. Flamerazor2

    Flamerazor2 Ancient
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    Lots of power weapons, maybe a heavy gametype should be used.
     
  12. Itz May Be A ODST

    Senior Member

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    its look like the bridge in the halo 1 campaign . Good job for the desing and 4.5/5
     
  13. RipShaDe 41

    RipShaDe 41 Ancient
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    it doesnt look exactly the same, but i put my own tweeks to the map
    but im happy with it and i hope more people try it out and comment this thread.
    but thanks
     
  14. Glasgow

    Glasgow Ancient
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    Yeah, it does look like that bridge in the Halo 1 campaign, minus the banshee. Good job on the map, it looks great in aesthetics, but I'm not so sure about gameplay. I'll play it when I have the chance, but it does look like combat wouldn't be overpowered, or one-sided. 4/5 overall.
     
  15. Loscocco

    Loscocco Ancient
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    I think that the map is great, but I think that the banshee is pointless, it can fly across the entire skybubble and everyone else on the map is stuck in one small space, this makes the banshee overpowering because it can leave at any time it wants. And fly far out of range.

    Thats the only major problem that I see. Other than that, the map is great. But if you have any cash left, I would make a weapon holder for the sword because it looks kinda bad when its just plopped onto the floor.
     
  16. RebelCow

    RebelCow Ancient
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    Really cool map and good job with the railings!! I'm sick of falling off. Anyway, like most, I believe that the banshee is too overpowered on this map because what is stopping it from camping far away? Also, don't just put weapons on the ground. Lean them, or place on a weapon holder or shelf. Next, get rid of the sword and add a SL. It will keep the banshee problem in check. :)
     
  17. RipShaDe 41

    RipShaDe 41 Ancient
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    yeah i will be making a new dowload for my map with some fixed things
    like rockets and some plasma pistols instead of the spikers on the map.
    but thanks
     

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