whenever i merge something into a wall and have another object interlocked into it there is always a little bump like one is being lifted in the air a bit but they look like they are even on the ground. i will post a picture if needed. so my question is is there a way to keep them level while merging so you get a perfect merge every time?
Please post a picture to help me understand. But in general, if you interlock a floor out of "Double Blocks" on Sandbox, it will look like there is a bump in the floor, but it doesn't actually bump you up.