Reservoir Supports Slayer and CTF 8-2 Players (The map is also good for short 1v1 matches.) Reservoir is my third map to date. It is a small multi story symmetrical map, with a pool of "water" in the middle. It is very easy to get around the entire map and with lots of ways to get to the top it can get a tad bit hectic, or interesting if you prefer. The reservoir comes in handy when avoiding being shot at, holding a choke point, and running the flag. This is my third remake of this map, so it's as good as it could get. Every remake I ran into both object and budget limit, but against the odds I was finally able to complete my map without any drawbacks. Take a look at the pictures and enjoy. Thanks to: fruffie, xSt JustX, and LAKO for testing my map. Weapons: Plasma Grenades: x6 Battle Rifles: x4 SMGs: x2 Needlers: x2 Plasma Pistols: x2 Plasma Rifles: x2 Sniper Rifles(only 1 clip of ammo): x2 Mauler: x1 Pictures: Overview Overview #2 Red Base Blue Base Main Floor Underneath Sniper Window Sniper Window Looking from Sniper Window Sniper/ Flag Room Another view of Sniper/ Flag Room Inside Blue Base Tunnel to Reservoir Inside Reservoir(Mauler Spawn) Inside Red Base Download Here: Bungie.net : Halo 3 File Details Other Pictures: Feel free to ask any questions. My other maps: Outpost 87-B: http://www.forgehub.com/forum/competitive-maps/68626-outpost-87-b.html Altman Hill: http://www.forgehub.com/forum/competitive-maps/63951-altman-hill.html
Wish I could try it out, looks very solid and intricate. Looks like its very smooth and well forged. Give me a message in a couple of days if you want someone to test it with, too busy with my own work at the mo.
Cool Ur map looks good, but it looks like it would be mostly CQB. nothing wrong with that though. 4/5 put up some action shots, i want to see some gameplay.