My maps sentinel beams aren't working

Discussion in 'Halo and Forge Discussion' started by MetaWaddleDee, Jun 28, 2009.

  1. MetaWaddleDee

    MetaWaddleDee Ancient
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    I hope this is the right forum to post this...

    So, anyway I have a map where the player spawns on the sentinel beam and whenever I play the custom game the sentinel beams just don't spawn. They spawn in forge... I know they respawn every 30 seconds (there are 2 sentinel beams) and they don't spawn at the start. I have had this problem before but a very long time ago, and I don't remember how I fixed this or what conditions caused this.

    If anyone has had this problem before I could use some help here.

    I have solved the problem, just make a new gametype and the sentinel beams should respawn like they should.
     
    #1 MetaWaddleDee, Jun 28, 2009
    Last edited: Jul 5, 2009
  2. Blazeinator

    Blazeinator Ancient
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    As far as I know they probably are just glitched up, so I would suggest deleting them and replacing them.
     
  3. Dthen

    Dthen Ancient
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    remake the gametype.
     
  4. Rifte

    Rifte Ancient
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    Maybe it's because it's on the player spawn... Simply move it then to a close location like infront of the spawn.
     
  5. MetaWaddleDee

    MetaWaddleDee Ancient
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    I have already tried this, It did not help.

    I just tried this out and I moved them clear off of any spawn point and I also did not help...

    Any other suggestions?

    Has anyone else ever had this problem
     
  6. Kronos

    Kronos Ancient
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    Are they default weapons? I would assume not, but I don't play default maps or MM anymore, so, are they defaults?
     
  7. Rifte

    Rifte Ancient
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    I've been in a situation somewhat like this. When I had to merge 2 barricades together, and set it to not respawn until 30 seconds, it just stays there when I restart. Like it's the same, and I can move it around as soon as the game starts. But when I go to customs, it dissapears and reappears. What I did was delete every single barricade, restarted my 360, and when I tried again, it worked fine.

    @Kronos-They're not default weapons.
     
    #7 Rifte, Jun 29, 2009
    Last edited: Jun 29, 2009

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