We need to be able to merge game types

Discussion in 'Halo and Forge Discussion' started by InventiveLizard, Apr 1, 2008.

  1. InventiveLizard

    InventiveLizard Ancient
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    There are so many things I want to do with it.
     
  2. Running Chron

    Running Chron Ancient
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    What do you mean by merge game types, I think I know what you mean but your thread is really vage. It will never happen but what would you do if you could merge game types...
     
  3. a dumb cat

    a dumb cat Ancient
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    It will never happen. That's an idea for another game altogether.

    Sorry to crush your hopes and dreams, but its the truth.

    --dc
     
  4. Roche178

    Roche178 Ancient
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    Do you mean merge like a multi-Bomb game with Ctf?
    If so you will never see that happening sorry to crush your hopes :).
     
  5. InventiveLizard

    InventiveLizard Ancient
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    I wanted to mix zombies with KOTH. The humans are on a higher platform surrounding the floor. There are two zombies to start who have hammers and are invincible along with ther mongoose. The hill is in the middle of the floor and everybody has one life. The humans have to get 150 in five mins or they lose. The zombies have to chase them away.
     
  6. Shock Theta

    Shock Theta Father of 4chub
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    You can use VIP for that set-up.
     
  7. InventiveLizard

    InventiveLizard Ancient
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    I have the GT, now I need the map. The only problem is that only one person can earn points, screwing up most of the game >_<
     
  8. Shock Theta

    Shock Theta Father of 4chub
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    Yes, but its probably the best you can do. I actually made a game and map using this concept recently so I went through this whole thing - try adding proximity traits to keep the team together on the 'hill'.
     
  9. InventiveLizard

    InventiveLizard Ancient
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    I just want a way to make the entire of one team VIP.
     
  10. Shock Theta

    Shock Theta Father of 4chub
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    As I said make the proximity traits so that players outside the radius of the VIP and hill have no shields, minimal damage resistance, 0% damage and a waypoint for the attackers to see.
     
  11. InventiveLizard

    InventiveLizard Ancient
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    I wanted it to be the players running in and trying to grab time as the mongoose tried getting them all, but I guess I can compromise.
     
  12. Shock Theta

    Shock Theta Father of 4chub
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    I'm sure there's a way, you'll find something satisfactory.
     
  13. InventiveLizard

    InventiveLizard Ancient
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    Ah, the VIP's team can do no damage and have a waypoint. The waypoint goes away near the VIP. Also away, they only have 50% DR, sheilds and there sheilds don't recharge. I have it all sorted now >_>
     
  14. Lex

    Lex Ancient
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    Yeah thats true, but you have to admit there is alot of options most games dont even get into, like just being able the put the flag where you wont is pretty cool never mind putting the home for the flag in a completely differnent place then yours is.
     
  15. XarabianNinjaX

    XarabianNinjaX Ancient
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    well im in the process of perfecting a gametype called SWAT Zombies, zombies get magnums, humans get BR's and magnums. No shields for anyone, 200% dmg resistance (SWAT settings)

    if you think this is a good idea let me now.
    gametype will be available for download soon.
     
  16. InventiveLizard

    InventiveLizard Ancient
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    I have a risk system because if your away from the VIP, your marked, gold, have less damage resistance and your sheilds don't recharge.
     

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