Sandbox Tight Spaces V2

Discussion in 'Halo 3 Competitive Maps' started by residntevl, Jun 23, 2009.

  1. residntevl

    residntevl Ancient
    Senior Member

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    So I took up all of your advice on making a V2 of this map and it turned out a lot better. I opened up the bottom part of the level to blue base because I noticed that red had an unfair advantage. I also moved the shotgun to the center because, again, unfair advantage. SK Aleks also helped me with this map and I thank him for that and I also have a weapons list for you people and whatnot.

    Gametypes Supported
    Slayer
    Capture the Flag
    Oddball
    King of the Hill
    Infection (Why not?)

    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=86547651

    Weapons List

    Assault Rifle.x3 - 45 sec
    Battle Rifle...x6 - 60 sec
    Magnum......x2 - 30 sec
    SMG...........x4 - 45 sec
    Carbine.......x2 - 60 sec
    Mauler........x2 - 90 sec
    Shotgun......x1 - 180 sec (Spare Clips x1)
    Needler.......x1 - 120 sec
    Sniper.........x2 - 120 sec (Spare Clips x1)
    Plasma Grenades.x4 - 30 sec
    Frag Grenades....x4 - 20 sec

    Equipment and Specials

    Active Camo.....x1 - 180 sec
    Trip Mine..........x1 - 120 sec
    Power Drain......x1 - 120 sec
    Bubble Shield....x1 - 90 sec
    Radar Jammer...x2 - 60 sec
    Flare...............x1 - 90 sec


    Screenshots

    Blue base
    [​IMG]

    Red Base
    [​IMG]

    The underside
    [​IMG]

    Overview
    [​IMG]

    An action shot
    [​IMG]

    And me! ^_^
    [​IMG]

    Download link again here if you didn't see it at the top.

    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=86547651
     
    #1 residntevl, Jun 23, 2009
    Last edited: Jul 17, 2009
  2. uF HaVoK

    uF HaVoK Ancient
    Senior Member

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    This is pretty cool, very tight and small, hense the name :)
    I think the shotgun might be alittle too overpowering, so if you could remove it with maybe a mauler to balance it out, otherwise it's pretty smooth gameplay for 1v1 or 2v2
     
  3. T3RA PROWL3R

    T3RA PROWL3R Ancient
    Senior Member

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    Lul, tight spaces.

    Anyways, now that I got that out of my systems, the map makes sense with the name. Not a lot of room to fight. I would take out the snipers tho and put in battle rifles or carbines or something. This map is way to close quartered for that, unless you can see all the way to the other side. The shotgun goes perfectly though. Nice map, 4/5
     

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