**We got Action Shots Now! ** I promise you won't be disappointed if you DL and play with friends! =D And if not, don't forget about our money back guarantee! ;P Download the Gametype! Download the Map! [This is my first map xP] You relax inside of the elevator as it smoothly rides to the top of the building with your team behind you, equipping and preparing themselves for whatever may lie ahead in their mission. The lights seeping in and out of the fencing of the elevator walls soon begin to flicker. You figure "Hey, the building is pretty old. Must be electricity..." right before the lights altogether come to a stop. You and your team blinks and ponders curiously as odd noises begin to start about. Again, you believe it's just the age of the building coming to cease it. Suddenly, the elevator sparks and stops! Your men hold their weapons close. Bing! The elevator has arrived at the final floor? You and the team watch as the elevator doors slowly creep open, revealing a empty, lighted room. A table resting a shotgun with low-ammunition and a single door are all that reside within this room. You look up. Five large holes sit in the ceiling, revealing little of the shafts above... Odd. You try for the single door, but it's bolted shut! How could this be? You look closer and you notice... a two-minute timer?! You back away quickly, trying for the closed elevator doors, but no luck. Louder, more disturbing noises rumble above. You and your team are locked in a timed death trap. Your radars are oddly malfunctioning, too. You and your team must fight for the biggest survival of their lives. It's time to fight... ... Wretches on Shafts! [EDIT:: The newer version of the map, which is up now, has a Custom Power up that gives Survivors their radars back once outside] Welcome to Wretches on Shafts, a timed Infection game were you and your team of survivors (parties of 8 or more are very fun =D ) must last three minutes inside of a large, open room with five large holes in the ceiling from the infected Wretches that delve within the Shafts above. Gameplay is very simple. The humans are in the room below as there is a single zombie up on the roof. There are five holes on the roof in which the zombie is meant to dive down through and attack the humans. Humans have Allies-Only radars. This is meant to trick and to fool the humans, making the gameplay much more suspensful and fun. Humans start the game with an Assault Rifle and a Magnum, and zombies start off with an Energy Sword. Zombies have no sheilds (for balanced gameplay) but they also have 75% gravity, unlike the normal 100% humans, who have normal sheilds. This game is very fun, and I have played it tons of times with other people. They usually get a blast out of it. But to tell the truth, this is a remake of a horribly made map (no offence intended XD ) of one of my friend's maps. His version was WRETCHS ON SHAFTS. His map had little interlocking, and everything was so terribly blocky. Humans could jump and sit on the walls for hours on end, and if they wanted to, they could commit suicide and then spawn up on the zombie base and spawn kill the zombies. Although every saw the agony, I could see the originality in this. I asked my friend if I could remake this, and to my luck, he gave me the go! Surprisingly, I did save the map, but I never edited it. I completely redid the entire map by scratch on a canvas. It took an entire week. But when I was finally done, it was well worth it. I even added a couple of special additions, like the single-spawn shotgun and the 2 minute timer. Speaking of the 3 minute timer, after the 2 minutes, there is a teleporter (or door, however you see it as) that leads outside for the survivors. There are extra weapons underneath the outside bridge, and there is a small zombie refuge just right around the other corner. BUT - Only the best of the best can endure the terror and make it outside. So, for those who are able to withstand the terror, please send a message on XBL to the GT: "Xaybiance" containing the Halo 3 gameplay video of you or your friend(s) surviving the Wretches and escaping to see the day. If I believe you have made it, I will happily add you to the CHAMPION'S LIST, which will be displayed at the very bottom of this thread. ______________________________________________ Survivor Traits Damage resistance: 100 Normal shields Sheild recharge: 100 Damage: 100 Primary weapon: Assault Rifle Secondry: Magnum Grenades: UNCHANGED Infinate ammo: NO Speed: 100 Gravity: 100 Vehicle use: FULL Motion tracker: ALLIES-ONLY, 10 METERS Appearance: NONE Waypoint: VISIBLE TO ALLIES Zombie traits: Damage resistance: 100 No shields Damage: 200 Primary weapon: Energy Sword Secondry: NONE Grenades: NONE Infinate ammo: YES Speed: 100 Gravity: 75 Vehicle use: NONE Motion tracker: NORMAL, 25 METERS Appearance: RED Waypoint: VISIBLE TO ALLIES This Map Contains The Following Weapons: (Indoors) - Shotgun x1 Flamethrower x1 (Hidden Weapon) (Outdoors) - Shotgun x1 Rocket Lancher x1 Battle Rifle x5 Assualt Rifle x2 Spartan Laser x1 Sniper Rifle x1 Machine Gun Turret x1 Gravity Hammer x1 Mongoose x1 Warthog x1 Custom Powerup x1 ______________________________________________ CHAMPION'S LIST: 1. Dr Huntin 2. Pensfreecandy44 3. SF DELTA RANGER 4. Electric2012 5. Terd0Man 6. RAGx09 7. KSI Dirty MaG 8. xDarkX6x ______________________________________________ Credits: Xaybiance - For Making the map and gametype Black Fraction - For making the original map and gametype The Reaper517 ( Reavion ) - For making the roof on the original map and all of Xaybiance's friends - for being awesome and helping with testing XD! ______________________________________________ ACTION SHAWTS! XD The Terror Begins He Shoots... He Scores! Your Common Defense Night of the Living Dead "Gawd... I look so badass." - An Actual Game Quote XD Survival Is Rewarded With Escape You're In Their Playground Now... If Only It Were The Golden Warthog... Thanks for viewing! Trust me, just download this and play it with a couple of friends. You'll love it XD!
This is a very interesting concept. There are a lot of maps that have zombies coming from above, however I dont know of any that make the humans able to escape after 3 minutes. Good idea. However, I do have one question: is there really an elevator on the map, or is that only part of the story? 5/5 for idea, 4/5 for forging.
Unfortunately, I tried making an elevator in the beginning to add a cinematic feel, but I ran out of money, so I ditched that idea XD. It's just in the story now. And thanks for the comment! =D
you said that you took your friends idea for the map, but i have seen this at least 3 other times, so your friend is definately not the only one to have made this. I would say this is comparable to the other versions ive seen, but not better. Im also kinda wondering what all the stuff outside of the map is for, i dont really see the purpose.
I never said I took it from my friend, I said that I was allowed to remake what my friend had created, and so I did. And don't knock something 'till you try it
Reminds me of MachM1217's map: Graveshift. It is a map where there are graves and holes covered by pallets. The zombies come up from the ground. After 90 secs, a teleporter spawns leading to more things.
Woohoo, action shots are up! These were all played on Plasmaterial's Custom Game Night 2, which was absolutely freaking hilariously amazing XD. And it's all going on YouTube, I think.. Anyways, it was so totally awesome XD, especially when we watched four n00bs try to find the Flamethrower at the same time XD.
xX-Executioner-Xx Appearance- 1.0-Macaroni Art game play- 1.6-Heave On Forge Originality- 0.4-Unique presentation- 0.3-Boring Over all= 3/5 LoL At first I had no idea of what to do in the game I was pretty much lost but then after a couple minutes the game got interesting with the opening of the door but sadly to say that was still not enough to keep the teams fun going with just that. After a wail being stuck in that room for SSSSSSSOOOOOOOOO long made the game get pretty boring. I am pretty sure if you shortened the time and fixed a few weapons outside it would become more of a blast. Also i must say it was pretty fun in the beginning when the first infected came down it got crazy!
This is pretty good. Its been done before, but still good. I like how you can actually get outside the map in this one for survivng.