Sandbox First MLG Map - Velocity

Discussion in 'Halo 3 MLG Maps' started by illLogiKaL, Jun 22, 2009.

  1. illLogiKaL

    illLogiKaL Ancient
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    This is my first attempt at an MLG map, I think it is pretty good expecialy for my first one I made the map so theres cover but not to much cover. Also I made it so there is callouts like Red street, Blue street, Top mid, Bottom mid, Blue base (Red corner, Blue Corner), same with Red base, And Left Court, Right Court (On either side of center piece). It was meant to be a Amplified type slayer and an onslought flag. But with its own unique type of gameplay. This map is built for teamslayer and CTF, it's symmetrical with a solid 2 bases 2 sides and a center piece. I know already that you can get out of the map a couple of ways but I thought that thats again MLG rules. But still however I am trying or going to fix that problem. Also I was debating on keeping rockets on top mid because a bunch of people were saying keep it and some were saying change it but I was thinkin eighter a mauler on top mid or make no spare clips on rockets so only 2 rockets can be fired. I would like your opinion and any suggestions, also please rate out of 10.

    Bungie.net : Halo 3 File Details

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    #1 illLogiKaL, Jun 22, 2009
    Last edited: Jun 22, 2009
  2. Xang

    Xang Ancient
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    The screenshots are too small, i suggest using haloscreenshots.net. Also more of a description of the map would be great along with more BIGGER screenshots.
     
  3. illLogiKaL

    illLogiKaL Ancient
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    thankyou i will change those problems.
     
  4. Rise Against

    Rise Against Ancient
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    Get bigger screenshots and more of them if you can. Are the rockets too overpowering? Because you mention that you are going for an Onslaught CTF feel, and an Onslaught with rockets doesn't sound very fair. I will download and check it out.

    Also, make your title only the map's name. I believe that is a rule or something.
     

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