CRAG Hey, this is my second map on forgehub but my first competetive map. This is probably my best forge to date because and my friends don't usually play competetive games, just infection or mini-games. So I've attemted to make one and here it is: Gametypes: Slayer Team Slayer CTF One Flag Assault (Not set up for 'One Bomb') King of the Hill (NOTE: There may be another hill on the main layer of Sandbox, if so, tell me, so I can delete it is I make a V2) However, I think I deleted all the original hills. Weapon List: BR - 4 AR - 2 Sniper Rifle - 1 Shotgun - 2 Carbine - 2 Spiker - 2 SMG - 2 Equipment List: Bubble shield - 2 Regen - 2 Power Drain - 2 Pictures: Overview: "]http://haloscreenshots.net/gallery/726EE33243B4920E8486526FE31BB6FE/"][/URL[/URL]] Overview (Blue Base view): [/URL] Red Base: [/URL] Blue Base: [/URL] Red Tunnel: [/URL] Blue Tunnel: [/URL] Top Path Red: [/URL] Top Path Blue: "] Each base has a tunnel going up to the stepping stones where the sniper is placed. Each one has a kill ball placed in them so watch out. They were also the hardest part to make. So yeah, click here to download...
your pictures arent workin, get em workin and i can review ya map edit: whey that's better. ive downloaded it and had a forge through. the aethetics are ok but the a few places could do with neatening up. i dont know much about weapon placement but i think its ok for the map. the tunnels are annoying (not in a bad way), you have to be concentrating when you move across them. more cover could be added to the map or peraps a second floor. overall not a bad map for your first competitive map. i give it a 3.4/5.0 keep on forging ^_^
you didnt put the pictures in right or at all you have to embed pics from photobucket or haloscreenshots.net lol we all said the same thing at once
your map looks cool i see that you got some good ideas. but i think you really should interlock your objects so it looks a lot more cleaner. overall good map-...
I ahve interlocked, probably most of the items, the walls I did rough on purpose to try and make it look rocky... I phailed
I like the deep trench idea, but I gotta say, the whole thing just doesn't grab me, you know? The objects that are there just need a little more pop. I'm not sure if you've maxed out your objects/ budget, but if not, why not go in and just add a few details.. like even a couple short ramps ringing those floating platforms, would add some visual appeal.