Idea for new map type

Discussion in 'Halo and Forge Discussion' started by Crushric, Jun 19, 2009.

  1. Crushric

    Crushric Ancient
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    Okay so i was browsing through the Hub for infection maps, when i saw a few L4D level remakes and i thought, why not just play L4D? and then it hit me, why make a l4d map remake when you could just have an a l4d inspired map! what i mean is (and i made a prototype map for concept) have a map with certain elements of l4d and incorporate them with your own. like in my concept map (which I named "Rather Be Dead" with the gametype called "Left For Death") in the begining it starts off as a small platforn (2 double boxes with double wall coverings) with 4 guns (default human weapon should be plasma pistol, as a way of predict/mimicking L4D2 and its new guns) 3 in plain sight and another hiding rather odviously, it is connectected to another build through a wood bridge (the L4D theme for the skybox sandscrapers was mercy hospital i.e. incomplete buildings and scaffolds) eventually getting to an alley that resembles the one from to mercy only mirrored. something which is original (to some extent) is an "Instance" which is a ground floor entrance to the interior of said building in the skybox. The point is, its an infection map, inspired by L4D with some of its elements mixed in with your own (and a weapon system theroretically similar to L4D2, personaly I made guns rare and have litte to no extra ammo) Could you tell what you think of this so I can have some more ideas/things to make it fun/better? If you want more details i would be glad to tell you, I just want a public opinion of this to see if i should really go with it.
     
  2. oh knarly

    oh knarly Ancient
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    I have never played Left 4 Dead, but if you want an unbiased tester, just send me a message.
     
  3. Crushric

    Crushric Ancient
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    As much as I would love to do that (I've always wanted to have a map tested for real) It just a concept, weapon placment is terrible, spawn is worse, i have worked out all of the basic aesthetics, (however painful it may be to look at them) but i used a map canvas (with the objects budget glitched it the crypt) so I've reached my item limit, I first need to find a better canvas, with nothing (cept the normally bugdet glitched stuff) on it. (that is still budget glitched) that way i can make this concept map into a barly playable one, but until then (i'll check the hub bout now or so) all i have to do is to think about how to make it better, and try to make it more balanced, yet still dare players to Leeroy Jenkins it.
    Edit: Found It :) (the map i wanted to forge on)
     
    #3 Crushric, Jun 20, 2009
    Last edited: Jun 20, 2009

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