Zombie Tower Zombie Tower is where team work is essential to survival whether you use the tower to your advantage or not. There is one alpha Zombie to start the game and he his trapped. After ninety seconds he is released into the world of foundry: While he is waiting the humans spawn in different areas of the map, each having it's own weapon nearby. This is one spawn that has multiple ways to different weapons. The initial weapon you see when you spawn here is the battle rifle. If you go to the bridge closest to the camera you find a shotgun and a dumpster hop away from the top of the tower. Spawn here and you are a quick jump away from a sniper rifle. There are three routes to the tower from here. This spawn has a rocket launcher, and a couple steps away a trip mine. Those are the three main spawns. If you have 6 or more people then you may spawn in a default spawn. This is no problem because there are still left over weapons and more. So your not helpless you just have longer to walk. Here is an overview of the map. From this picture you can see that every spawn has a way to the tower. You also will notice the pallets. Destroying them isn't necessarily the smartest thing because of the frequency of falling off. As a human you can ether take stick together as a team and blow up the pallets: Or go solo and take the low route: When the zombie is shot up with the man cannon he is launched into a teleporter that leads randomly to ether of the two "indents" Before anyone says "why so many power weapons? the zombie will be slaughtered!" First of all I tested this map and he doesn't. Second of all there is an active camo but where's the fun in showing you where that is? ACTION SHOTS: Download "Zombie Tower" Download Gametype: "Tower" IN VERSION 2 THERE IS ONLY ONE TURRET WITH LIMITED AMMO AND THE SNIPER IS REPLACED WITH A CARBINE. THERE ARE ALSO A COUPLE OF GLITCH FIXES. I THINK THE LINKS ABOVE ARE V2 BUT CORRECT ME IF NOT.
theres kind of some cool stuff goin with this map, i like some of the little towers, but the main tower is waaaaaaaaay to overpowered, no one is going to want to play as the zombie.
So, it's a bit like that one zombie game with the bridge made out of pallets, and the survivors have to stay inside the overpowered house. Although I can't remember the precise name(I think it was something like 'Blow up the Bridge") I will say, I love those games- unless I am the zombie. Spawn killing just becomes a major issue. Maybe tone down the weapons a bit, because it looks like a very solid map overall, nice merging as well.
"Clean map and clean lines. Nice merging. If there is one zombie spawn and say 3-4 humans, couldn't 2 humans man the turrets with one sniping from the tower and the other with the rockets? God i would hate to start as the zombie." says former Green Bay QB Brett Favre
Let me say again the camo is very powerful and easily found by the zombie. one time ONE zombie took out an entire team with the camo and won the round. Another thing to keep in mind about the turrets is that i cleverly placed all the towers to block ALOT of lines of fire with the turrets so with some planning the zombie can make some swift moves and take out some unsuspecting humans.
This Map variant looks neat. It looks clean and i like the layout but I'm just worried about one thing is this map going to be a little too harsh on the zombie? I'll give it a go and get back to you!