Sandbox Titanous

Discussion in 'Halo 3 Competitive Maps' started by HezbollaHector, May 11, 2009.

  1. HezbollaHector

    HezbollaHector Ancient
    Senior Member

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    Download Titanous v1


    Titanous is a 3 base map that has inspiration from Sanctuary. The idea for a 3 base came from Barons semi 3 base map Zenith, i decided i was going to forge a full on 3 base without a side tower and this is what came out of the idea. Although Sticky and I forged the beta together he had nothing to do with forging v1, it was done by me alone.

    The major changes in v1 are done to satisfy the suggestions of all the poeple that playtested and advice from my forge buddies here. Changes include: Front of white base raised up 2 walls higher than before, Middle lowered a medium doors worth, new rocket spawn, more cover bottom mid, better cover in a and b court, the addition of oddball, and spawn fixes.

    The map consists of 2 symmetrical bases in the back corners and a massive Sanctuary esque 3rd base. Spawns have been greatly improved since the beta as well as the weapons/powerups on the map.
    Rocks spawn bottom mid inside the corner wall cubby. Plasma pistol spawns at top yellow. Custom powerup (Damp) spawns 150 seconds into the game at white base.

    Weapons include:
    7 BRs
    2 carbs
    1 PP
    1 rockets (0 spare clips, 180 second drop spawn)
    4 frags
    2 plasmas
    1 Damage amplifier powerup (150 seconds into game, 200% damage with 15 second duration)

    Gametypes:
    MLG TS
    MLG Pit KOTH
    MLG Neutral Bomb
    MLG Ball

    Pics:

    Blue base
    [​IMG]

    Red base
    [​IMG]

    White base
    [​IMG]

    Back white base
    [​IMG]

    Yellow AKA Rocks
    [​IMG]

    Court
    [​IMG]

    Mid
    [​IMG]

    Rock
    [​IMG]

    Thanks to all that playtested!

    And a special thanks given out to: Sticky for forging the beta with me, and Sethiroth for all the ideas that make the map so great!

    Download Titanous v1
     
  2. Rifte

    Rifte Ancient
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    Nice use of merging, everything looks so smooth and it looks like it plays so well. There are so many things you used instead of stairs for ramps, and the bridges look well made. Awesome job, I don't dl foundry maps anymore however unless they're waaaay out of the ordinary or fun minigame. I will however, give this map 5/5. Excellent job man.
     
  3. sourdauer

    sourdauer Ancient
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    great job on this map, you did a wonderfull job with the interlocking and connected structures, it really has a flow to it. that being said, i think this is more of an MLG oriented map, and i would love to see a varient of it with a few modifications.

    Edit: this map is already complete with an MLG weapon set, why not post it in the mlg section?
     
  4. HezbollaHector

    HezbollaHector Ancient
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    I did not post it there primarily because no matter how good of a map you make, its gonna be pushed down the page by terrible, unimaginative, and poorly forged maps. Honestly the MLG section is just a huge mess full of maps that arent MLG in any way. So naturally that section doesnt get as much viewing as this one does. Im hoping it will actually get the attention it deserves in the competitive section.

    I appreciate the feedback though.
     
  5. SomeOneinaHat

    SomeOneinaHat Ancient
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    I love the flow to this map... it just feels right. The quality of this map is outstanding with the great spawn, weapon, and general object placement. The court yard look is definatly doing it's justice here suppling a good mix of sight line and cover. Looking forward to more.

    5/5
     
  6. Pixie Dust

    Pixie Dust Ancient
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    this map is amazing i rember when it was just a beta. it has really come a long way. i love the height variations, and the smoothness of the map. great job. =)
     
  7. BFP_StiCky

    BFP_StiCky Ancient
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    The height variations are sure to make for more interesting BR fights. I also thought it was interesting that you gave the custom a damage modifier. Despite the fact that some jumps are no longer makeable onto White Base the changes are for the better. I was glad to have worked on this map with you and i hope we can test it sometime soon.
     
  8. The Stickmen

    The Stickmen Ancient
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    "One of the better foundry maps I've seen. It definately has an MLG feel to it with the bases, catwalks and semi-open lower area. Great merging and interlocking and the overall idea is great. 5/5. Really nicely done here." said former Green Bay Packers QB Brett Favre.
     
  9. FORGING2PERFEKTION

    Senior Member

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    Very nice map.
    awsome interlocking and geo-merging.
    There is nothing i can give you critic for.
    1 more download for you.
    5/5
     

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