Note- Sorry for ruins those of you who know I am now aware of what is correct and what is not thank you. Fort Jordan- This map was made with me and my friend Friz62 whom i have known a while and he had given me some of the ideas placed in the map. I designed this map for infection and that is all i had really done. This map was made before i knew the techniques i know if know so keep this in mind. * As of 5/26/09 I have edited the map toned the map down by deleting a good portion of the weapons and a small amount of scenery yet the map is now better from the changes. Thank You Weapons- *Sniper *Rocket Launcher *Fuel Rod *Needler *Brute Shot *Shotgun *Flamethrower *There are other weapons but these one remain the main ones Vehicles- *Warthog *Mongoose *Chopper *Wraith Pictures- 1 2 3 4 1-Fort 2-Human Spawn 3-2nd Base 4-Sniper Bridge, 1st Base & Zombie Out Teleporter 5-Zombie Start Download http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=79727205 Here is the game link: Bungie.net : Halo 3 File Details
Even though this is up to forgehub standards, please put some more pics cuz I can't tell anything from your map. I cant see a zombie spawn or where the human spawns or anthing
Agreed. I can see a base, but it seems a bit messy. Perhaps interlock to make things smoother. Can you give us the gametype settings? Like human traits, zombie traits, ect ect. Other than that, not too bad, but you may wanna tone the weapons down.
I understand your opinions. I understand from your view it could be a messy map but once you get it its pretty smooth actully. toning the weapons down is a good idea though thank you
"I like the idea of having a weapon cache in the back room at foundry. I've never seen that before." said former Green Bay Packers QB Brett Favre.