Territories and spawning: Help!

Discussion in 'Halo and Forge Discussion' started by NinKeith, Jun 9, 2009.

  1. NinKeith

    NinKeith Ancient
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    Alright so I'm working on another map. This one is a multi-team territories map with 9 bases. Each base has its own territory and all spawn points on the map (in the crypt section) are in one of those territories. Now in the skybox I have another section where teams will be "eliminated" to.

    How I planned for this to work was that since territories act as spawn areas, you would only respawn in a territory you control. If you were to die while not controlling any territories you would be forced to spawn in the only available spawn points in the sky bubble. Once you were up there you would be stuck till the round ended. The problem here is that this doesn't work. If you die with no territories, and all the territories were captured by another team, you would spawn in another teams territory instead of the skybox (most of the time). This also only happened when you didn't have any territories, if you controlled atleast one you would spawn correctly.

    So is there any way I can fix this so you can't spawn in another teams base?

    Also is there a way to have more than 8 territories in game at once? for some reason my 9th territory never shows up in a game, and it set to both symmetric and assymmetric.
     
  2. AlexIsCoool

    AlexIsCoool Ancient
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    Try adding spawn areas over top of the territories to increase the influence.
    Because I know spawn areas are not definite, they just increase the probability of where you will spawn next.
     
  3. NinKeith

    NinKeith Ancient
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    All that would do is encourage the players to spawn in the crypt even more.

    The problem is that they should be spawning in the sky, but are spawning in the crypt, inside other teams territories instead.

    And I've tried adding a spawn area to the sky section, but that creates the same problem in reverse.
     
    #3 NinKeith, Jun 9, 2009
    Last edited: Jun 9, 2009

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