Sandbox Photon

Discussion in 'Halo 3 Competitive Maps' started by Moglin101, Jun 4, 2009.

  1. Moglin101

    Moglin101 Ancient
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    Photon

    Created by:

    Deathtrap91 &
    MuffIes

    Download Link:
    Bungie.net : Halo 3 File Details

    Photon is our strictly CTF and slayer based map with four bases all mirrored. The colors are parallel with each other, red across from red and blue across from blue. There is the capability to spawn at both bases of your color, all based around one platform in the middle. This is our third attempt here at a map, using some techniques we have learned from everyone in this community, thank you everyone for all your advice and we hope for more information that could help us in our progression of maps.

    If you can, try to post and give us some advice and feedback on our maps.

    Thanks! Always appreciated.

    Gametypes
    (we ran out of objects to spawn so there aren't many...)
    - CTF
    - Slayer
    - Team slayer

    Weapons
    6x Battle Rifles
    2x Shotguns
    2x Sniper Rifles
    4x Spikers
    8x Magnums
    4x Plasma Pistols
    2x Needler
    4x Brute shot
    6x Carbines
    4x Maulers
    2x Beam Rifles

    Equipment
    2x Bubble Shields
    2x Regenerator
    2x Deployable Covers
    1x Overshield

    Photon Overview
    [​IMG]

    Center View
    [​IMG]

    Base Blue x2
    [​IMG]

    Red Base x2
    [​IMG]

    Bases Overview
    [​IMG]

    Corners of Map
    [​IMG]
    [​IMG]

    Underneath Base

    [​IMG]
     
    #1 Moglin101, Jun 4, 2009
    Last edited: Jun 5, 2009
  2. NOV3D

    NOV3D Ancient
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    xX-Executioner-Xx

    Appearance- 1-
    Macaroni Art
    game play- 1.4-Exciting

    Originality- 0.4-Unique
    presentation- 0.3-Boring

    Over all= 3/5


    Sorry to say your map lacked style and looks but that did not make your map bad. In fact me and my team thought your map's game play was pretty good tho most of the time we were stricken to the edge of the map it still turned out to be pretty fun. I think the reason was because you did not place allot of power weapons on the map. Good Job on the game play. :)


     
  3. F2P Game7ypes

    F2P Game7ypes Ancient
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    good map,b but i think it way to open there its too easy to get map control.
    other point are the weapons, i would edit the shotguns and delet some of them.6 is to much for your map.
    what i like is that you interlock some objects maybe you could interlock some more and geo-merg them then.
     
    #3 F2P Game7ypes, Jun 5, 2009
    Last edited: Jun 5, 2009
  4. Moglin101

    Moglin101 Ancient
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    Thanks for the constructive criticism. Also the 6 shotgun's was a typo, there's 2. thank you for pointing that out.

    We also planned to add more cover and game types but due to limited Objects, we were unable to do so...
     
    #4 Moglin101, Jun 5, 2009
    Last edited: Jun 5, 2009
  5. Ark

    Ark Ancient
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    Fairly Glitched map, there are a bit open spots at the back of the bases and in between, although i like the setup and i did play on this map and it was alot of fun. 4/5 good job.
     
  6. Moglin101

    Moglin101 Ancient
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  7. ONeill117

    ONeill117 Ancient
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    it looks very open? the bases look nice tho :) also, dont take the pictures in forge, the blue grid, gets annoying. maybe a v2 could get a lot better? 3/5
     

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