FUNCTION >DOWNLOAD< STORY African prisons such as this one were low on food and water and when the sewage leaked into water supplies there was a riot. This riot caused the sewage spill to be worse than it was. The prisoners had rebelled even though the sewage had only spilled in one prison it had effected the rest of them. Since supplies came from near this prison eventually a lot of the prisoners had died trying to escape all the 'police' in this prison had died due to the chaos. One unnamed gang had taken control of this prison. But since there was no more supplies they were forced to move out and since then this place was and is abandoned. REASON FOR CREATION Well I haven't been on Halo 3 in a while and when I had a day of School and I was bored of playing Rock Band I went on Halo 3 and started to forge and this is what I came up with WHERE THE IDEA CAME FROM: I was watching a film ( And yes before you say anything I have forgotten what the film was called) and it inspired me WEAPONS AND EQUIPMENT 4x Assault Rifle 6x Battle Rifle 4x SMG 4x Brute Spiker 1x Rocket Launcher 10x Frag Grenade 8x Plasma Grenade 1x Regenerator 2x Bubble Shield 1x Active Camo RECOMMENDED GAMETYPES Slayer, CTF( Capture the Flag), Oddball, Assault PICS Sky View Blue 'Base' Blue Spawn Blue Gravity Lift Blue 'Mascot' (actually the 'Mascots' are just scenery) Blue spawn looking into courtyard Blue to Red Red 'Base' Red spawn Red Gravity Lift Red 'Mascot' Red Spawn looking into courtyard Red to Blue Courtyard Sky View Courtyard Angled View Legit Victory >DOWNLOAD< NOTE: All of my maps are made by me only yes that's right no help nothing from anyone else (Apart from testers) Sorry for no action shots they should be coming soon
dude, this looks like a fun map but is is overall a bit too sloppy, you can see parts of the shield doors sticking out of walls everywhere. But hey, got to go with the playability and for that alone i give you a 7.9/10
This map looks pretty good. I would have liked too see some gameplay pictures but judging by what i saw, the map looks great.
Hmm, it looks ok Only reason I'm saying that, it looks like theres not any room to walk. The upper floor looks very small, and for the bottom floor its the same way. At least from what I saw from the screen shots. I know for a fact you didnt hit your item limit so on a V2 which I highly recommend you do, add more flooring, and keep the layout. It would be hard but you can do it.
I think my only real oponion of this map is to remove the scorpian and wraith for the reason that IF someone could break outside the map, they could drive their vehicle ontop of the large sand dune, and rain hell down upon everyone contained inside.
So far you've received three comments from guys who have yet to even forgethrough the map. Don't listen to those people. I applaud you for your effort to actually use grammar and make an organized post. In my forgethrough, I noticed that the lifts are a bit untrustworthy (They don't always work) and there are a lot of tight spots where dreaded grenade wars could definitely take over the map. The whole 'scenery outside the map' worked a lot better on Foundry's industrial theme, but it was an interesting twist. Best of luck in your future forges.