Territories gametype problem :(

Discussion in 'Halo and Forge Discussion' started by CC Pybus, Jun 6, 2009.

  1. CC Pybus

    CC Pybus Ancient
    Senior Member

    Messages:
    220
    Likes Received:
    2
    In territories I want to create a kind of campaign mission. I am trying to make the defenders have different traits to the attackers. I can change all of the attacker and defender traits in the lobby under territory settings, but when starting the game none of these changes happen. Defenders are set to invisible, but they are not, they are meant to have a forcedf colour, they dont, they shoud be quick, they arnt. Can anyone help me here?
     
  2. AlexIsCoool

    AlexIsCoool Ancient
    Senior Member

    Messages:
    226
    Likes Received:
    0
    I have never seen this
    Im sure you have double checked everything
    remember to press x to save when your done. But it should work anyways.
     
  3. What's A Scope?

    What's A Scope? Ancient
    Senior Member

    Messages:
    3,285
    Likes Received:
    21
    These traits only apply to anyone inside a territory. You'll need to make a territory that covers the entire map to make the traits permanent.
     
  4. xSharpshooter94

    xSharpshooter94 Ancient
    Senior Member

    Messages:
    3,072
    Likes Received:
    5
    i think your wrong scope. It would have to be one sided territories but im not sure....
     
  5. CC Pybus

    CC Pybus Ancient
    Senior Member

    Messages:
    220
    Likes Received:
    2
    Wow that totally ruins my idea for a map. Thanks for the reply though :)
     

Share This Page