CHUBBY V2 By: FaTaLiiTY Click here to download map "Chubby V2" Click here to download map "Chubby" Click here to download Game type "Fat Kid" brief description of my map: This is one of those infection games were the alpha Zombie is really "Fat" (Slow but really tough) and the normal zombies are fast bet really weak (really really weak) but this one has an objective. your only chance of living is to go up the levels to the "safe zone" and getting the best weapon. the needler and then fight for your lives!!! Game type specs: Starting Zombies 25% Alpha Zombie traits: Damage Resistance 2000% Shield Multiplier 4X Overshields Player Speed 50% Player Gravity 200% Zombie traits: Shield Multiplier no shields Player Speed 300% Player Gravity 200% Base Player traits: Primary Weapon Random And here are the Pics of my map: Human Spawn Zombie Spawn Over View 1 Over View 2 First tunnel First Turn Second Stretch Second Turn Third stretch Last turn Last Stretch SAFE ZONE!!!!!!!!!!! The Trap Action Pics!!!
No matter how good a map is, if you make it for Fat Kid, it's gonna suck. 1 hit kill zombies is never fun, nor is being a fat kid, especially with needlers.
the zombies are not one hot kill just no shields and the fat kid is not even that slow. so you should try it b 4 you diss it
Actually, you should provide game type specs in your post. I know it's not required, but it should be... especially for infection game types. You should also provide a weapon list because I see you have a needler on the map. If the alpha zombie is strong but slightly slower... the needler could be an issue.
Um... 50% Damage Resistance might help.... As for the map, I like that you brought a fat kid map to Sandbox for the fat kid fans out there. Although shorter than most fat kid maps I've seen, it is WAY neater than the original versions on Foundry (I had to download and compare to determine that). However, the majority of users here on forgehub don't appreciate fat kid maps. They are completely unbalanced and favor the humans almost everytime. Unless you remixed the original gametype, downloads will fall short. What's even worse, you put in the needler. The major problem with Fat Kid maps is that the Fat Kid is slow, and even if he has full overshields and damage resistance, the needler will destroy him very effectively. And even if he's invulnerable, the zombie will be pushed back so that he can't advance to get even close to the humans. All in all, good remake but bad gametype.
Thanks 4 the tip!!! Do they hate the drain Maps to (when the humans are in a tunnel and the zombies are throwing random crap at them???) How do you add a Pole???