Fall and Fly By Mista Shizz This is my first map to upload, and it's an asthetic/casual map revolving around a teleporter-cannon. It plays well with a small, responsible group of players, but it's still fun. The Point/Objective Basically, jump into the main shaft, and fall into the teleporters below. Receivers in the Sky Bubble will send you shooting into the air; hopefully onto the landing pads PICTURES Main area/spawn Players spawn in a hallway if Kill Balls **NOTE** If you spawn outside (I don't know why, but you sometimes do) there is a ramp to get into the hallway Wait in line to jump into shaft The game variant gives -1 points for every assassination, so don't get any ideas... Fall into the Teleporters below.... WOOSH! You are sent through the air by a receiver! Hopefully you can land on the areas below A receiver node is angled to send you across the sky bubble, and sender nodes await below for anyone who decides to "walk" into the teleporter You can either land on platforms, or fail. A spectator booth supplies weapons to take down flying people Stock up on Snipers, a Splaser, and a Machine Gun Turret I would have more pics, but haloscreenshots crapped on me and wouldn't let me load all of them. BUT- the special version of the map includes a teleporter in the spec box. it leads to a box that you CANNOT escape. The game variant works more with this, because rounds are included. Map (Special) Fall (Special)- Bungie.net Map (Normal) Fall- Bungie.net Game Type (Not Necessary) Fly- Bungie.net BROUGHT TO YOU BY: THE LOLLIPOP SQUAD
I can explain the spawning thing. You have to make sure the "Starting Point" for each spawn is where you want and for each gametype too. Meaning you have to move " Starting Point - Defenders" in KoTH, Flag, Bomb, Infection, etc. BTW, what's the difference between normal and special?