Sandbox MLG ArsenaL

Discussion in 'Halo 3 MLG Maps' started by aoF ArsenaL, Jun 4, 2009.

  1. aoF ArsenaL

    aoF ArsenaL Ancient
    Senior Member

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    DESCRIPTION:
    THIS IS A SLAYER/FLAG MAP. EVENLY SYMMETRICAL. BALANCED OUT FOR EVERY TEAM. BR YOUR WAY TO THE POWER WEAPONS. THIS IS MY FIRST MAP SO SORRY FOR THE MISTAKES BLAH...

    WEAPONS ON MAP:
    2X MAULERS - 3 MIN.
    1X CUSTOM (BOT MID) *NOT IN BEGIN.* - 2 MIN.
    2X SNIPERS - TOWERS - 3 MIN.
    10X BR - OR MORE >.<
    X FRAGS
    X PLASMAS
    1X ROCKET (TOP MID) - 3 MIN.
    7X RESPAWN FOR EACH BASS !

    Bungie.net : Halo 3 File Details

    BOTTOM MID
    [​IMG]

    TOP MID
    [​IMG]

    RED HALL
    [​IMG]

    RED BASE
    [​IMG]

    RED TOWER
    [​IMG]

    BLUE HALL
    [​IMG]

    BLUE BASE
    [​IMG]

    BLUE TOWER
    [​IMG]

    HAVE FUN . ENJOY . SUGGESTIONS ?
     
    #1 aoF ArsenaL, Jun 4, 2009
    Last edited: Jun 4, 2009
  2. DarkIce Dragon

    DarkIce Dragon Ancient
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    Not bad, suggestions:
    Interlocking,
    Take more time to line up items for the overall look of the map.
    More cover,
    and maybe even more aesthetics?

    but besides that this map is good!
     
  3. aoF ArsenaL

    aoF ArsenaL Ancient
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    ok i see thanks :)
    well ill fix it later on and try to upgrade this.
     
    #3 aoF ArsenaL, Jun 4, 2009
    Last edited: Jun 4, 2009
  4. F2P Game7ypes

    F2P Game7ypes Ancient
    Banned

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    Yes, i think interlocking is the biggest point of your map.
    Maybe you can geo-merg your object into the wall then you map will look cleaner.
    I also think thats a little bit to open for MLG .
     
  5. ehand88

    ehand88 Ancient
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    Well, the number one thing you probably need to work on here is the respawns. I haven't actually played a game on this map, but with only 7 respawns per side, it may become a little predictable. I suggest spreading out more respawn points and adding respawn areas if you do not already have those. IMO you should add a few more pieces of geometry (like small buildings, hallways, or walls) rather than just placing lone items on the map for cover, I believe it would make the map look nicer as well as improve gameplay. Not a bad first post, though. Welcome to Forge Hub!
     

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