Foundry SightOut

Discussion in 'Halo 3 Competitive Maps' started by Sche11enberg, Apr 26, 2009.

  1. Sche11enberg

    Sche11enberg Ancient
    Senior Member

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    SightOut
    Created by Sche11enberg

    Supported Gametypes:
    -Capture the Flag
    -Team Slayer
    -Slayer

    Time to Complete:
    13 - 15 hours

    Map Description:
    SightOut, this map was going to be a remake of Hang Em High, but changed a lot so I just decided to just to make it my own. The map is made up of two bases, one is pretty big with 3 levels and many entrances, the other small with 4 levels and few entrances. Each base has there own sniper and turret.

    Weapons:
    -1 Rocket Luncher
    -2 Snipers
    -2 Turrets
    -1 Shotgun
    -3 Maulers
    -1 Laser
    -1 Sword
    -2 Spikers
    -3 SMGs
    -2 Pistol
    -1 Needler
    -1 Carbine
    -1 Brute Shot
    -11 Battle Rifles

    Vehicles:
    - 2 Mongooses
    - 1 Ghost

    DOWNLOAD click to download map. Enjoy!

    Screenshots:
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  2. Drake R Luvenstein

    Senior Member

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    Nice map man, it looks like it would play well, unfortunately I don't have anyone to test it out with but if you ever wanna play it with me send me a friend request, my gamertag is -- blank for now --

    A question though, while I was checking your level out I found that you could leave the play area, at first I thought that this was just a mistake until I found a stash of weapons, a wraith, and a teleporter to a secret sniper spot, now I'm all for secrets but was this all necessary, and whats with the wraith?

    Anyway nice job man. For now I award you a 4/5, that could change though(for better or worse I don't yet know) if I ever get to really test it out.
     
    #2 Drake R Luvenstein, Jun 2, 2009
    Last edited: Sep 11, 2009
  3. MetaLemur

    MetaLemur Ancient
    Senior Member

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    looks decent but i didnt see any interlocking or geomerging go to the forging 101 section t ofind out how and your map could look so much better
     
  4. F2P Game7ypes

    F2P Game7ypes Ancient
    Banned

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    Meta is right.
    Try to interlock and geo-merg your Objects then your map will look cleaner.
    I think the Gamyplay will be good then because the layout is good just o a version 2 and post it into the forum.
     

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