Swamp

Discussion in 'Halo 3 Casual Maps' started by the w1nky, Jun 3, 2009.

  1. the w1nky

    the w1nky Ancient
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    #1 the w1nky, Jun 3, 2009
    Last edited: Jun 4, 2009
  2. Scottash

    Scottash Ancient
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    Hey mate, I can see this is your first post so don't worry about your screenshots not working; it happens to almost every first poster nowadays (which isn't really a good thing, but I digress). I'm guessing that you tried to embed your pictures directly from bungie. Unfortunately, as you've probably found out this doesn't work. Since your pictures are already on bungie I would recommend using Haloscreenshots.net, Tutorial on Haloscreenshots. It's really easy + made my first post a breeze. Or you can use the older way of embeding with photobucket, photobucket tutorial. Anyway, I hope to see this map of yours it sounds pretty cool. Welcome to Forgehub!
     
  3. the w1nky

    the w1nky Ancient
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    Now it works. :)
     
    #3 the w1nky, Jun 4, 2009
    Last edited: Jun 4, 2009
  4. Death Panda x

    Death Panda x Ancient
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    nice, how did you do it and where?
     
  5. the w1nky

    the w1nky Ancient
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    Cannonmans are on sides
     
  6. Glasgow

    Glasgow Ancient
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    Assembly. Floating objects.

    Edit this into the main post. You should also change the zombie kill points to 5 points, instead of 1, to make it balanced for both zombies and humans.

    I haven't played it yet, but it seems to be it is too unbalanced with those two turrets, and the sniper rifle. Also...why a bubble shield? A deployable cover is far more useful.

    And try to get more pictures of the base and the zombie spawn and all that.
     
  7. AlbinoFruitcake

    AlbinoFruitcake Ancient
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    im impressed.
    you were the first person ive seen to actually have some guts and make a map on assembly, and, well, it didnt turn out to bad.
     
  8. MaxSterling

    MaxSterling Ancient
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    The fact that this map is on assembly is a plus.

    You seriously need more pics though. I won't download it otherwise. You should also provide the specs for your infection game settings.

    As it is, it sounds like you created another typical no skill infection game where zombies get raped so they all quit. Infection games should never have MG turrets facing the direction zombies must come from... and you have two turrets. Next you're gonna tell me that zombies are set to 100% health and no shields or humans are set to instant kill the zombies...

    Please tell me that you actually put some thought into this game and are not one of those people that need to rape zombies to feel good about yourself.
     

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