Okay I saw a thread earlier moaning about unfair infection games and ive been trying to find a fair one and ive only ever seen a couple... So I came up with this idea, ive never seen it done but correct me if it has... So its set on infection and 50% start infected, 1 life and normal swat settings (infected could start with a more powerfull weapon such as br and humans with pistol, not sure, comment on this) and the humans start in a building, the infected start outside with lots of cover (if the humans have pistols then you could have a small armory close to the humans but in open area that the infected can also get too easily) Tell me your thoughts and ideas... You have permission if you wish to build a map and use this gametype
Isnt paintball over quick? And if the map is built for non infected advantage and infected have an advantage trait i think it would be good