No, there is a roof right there. That's how the walls are too high to jump over. You might be thinking of another area outside the map and that area is impossible to walk on or it kills you.
This map is great, i love playing on it, but there does seem to be an issue with spawn killing if someone can get behind you against the back wall.
It's cool how the map is built on thin air, though the layout of the battlefield itself is too simple. I do not know how difficult it is to create a map outside the boundaries of Orbital, so I will necessarily say that it can be improved. If it is possible though, I suggest reworking the layout as well as adding a few more aesthetic features here and there.
im a fan of small maps. so this ones right up my street. after a walk around the map i found it to be a bit simple BUT with it probably being close to the death barrier and very limited space i can understand. i then spent a good 15 minutes trying to get out of the map anyway i could... but failed miserably. the man cannons on the floor are used as a ramp, right? i noticed the level of the ground change as i walked across them. overall i like this map its clean, trim and small. ill have a match on it when i have enough friends on and it will be fun. good work, keep on forging!
looks interesting, havent played a map in space before . di heard you could glitch outside of the map but i havnt seen it yet but il definatly download this and see what its like.