Foundry Mayhem v.3

Discussion in 'Halo 3 MLG Maps' started by Icedogd44, Apr 3, 2009.

  1. Icedogd44

    Icedogd44 Ancient
    Senior Member

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    EDIT: Thank you testers
    -allbroken2U**
    -Kidbomber
    -SVV33T SAUC3**
    -ABN REPRESENTER**
    **means i saw them on the FH TESTER GUILD gamertag but not on the master list
    if i left anyone out please let me know



    Original testing guild forum- http://www.forgehub.com/forum/testers-guild/68358-mayhem-v3-6-00-est-4-29-09-a.html

    Tester feedback for MAYHEM V.3- http://www.forgehub.com/forum/test-feedback/68452-feedback-4-29-a.html#post850526



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    This is the third version of MAYHEM. I took all of the feedback from MAYHEM V.2 and used them in this version.

    Changes from V.2 to V.3
    -Removed shield doors
    -Blocked off the two rooms better
    -For king off the hill, i changed the hill sizes and two hill locations.
    -Minor changes to make it smoother
    -Removed rocket launcher
    -Removed shotgun
    -Edited Spawn points
    -added the Oddball Gametype

    Weapons
    -6 Battle Rifles
    -6 Carbines
    -1 Sniper
    -1 Mauler
    -18 Plasma grenades

    Gametypes
    MLG Team Slayer- Halo 3 File Details
    MLG King of the Hill- Halo 3 File Details
    MLG Oddball- Halo 3 File Details
    One Flag


    Forging 101:
    [ YES ] __Floating Objects
    [ ___ ] __Instant Respawn
    [ YES ] __Immovable Objects
    [ ___ ] __Timed Map Events
    [ YES ] __Effective Spawn Placement
    [ ___ ] __Gravity Lift Techniques
    [ ___ ] __Objects Placed in Water
    [ ___ ] __Used Symmetry Option
    [ YES ] __Interlocking Objects
    [ YES ] __Objects Merged with Map Geometry
    [ ___ ] __Unlimited Budget Glitch



    DOWNLOAD- http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=71840878
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    #1 Icedogd44, Apr 3, 2009
    Last edited: May 3, 2009
  2. Wailingjam

    Wailingjam Ancient
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    Sweet map, I like the design as well as the design! The interlocking looks smooth and the gameplay seems to play well! Although I would've probably geomerged the single opened boxes to make the entering and exiting of them smooth, just an opinion.
     
  3. Icedogd44

    Icedogd44 Ancient
    Senior Member

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    How do you do that?

    I just added a picture of one of the bases in the back

    i played this all last night with my friends

    EDIT: i am making MAYHEM V.4 and it is better than ever


    EDIT: Thank you testers
    -allbroken2U**
    -Kidbomber
    -SVV33T SAUC3**
    -ABN REPRESENTER**
    **means i saw them on the FH TESTER GUILD gamertag but not on the master list
    if i left anyone out please let me know
     
    #3 Icedogd44, Apr 3, 2009
    Last edited: May 6, 2009
  4. Im sweet

    Im sweet Ancient
    Senior Member

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    Nice map

    Very nice map. It is really original, I don't see maps likes this. My favorite gametype is one flag. It's not like and mlg layout but the weapons are right. Can't wait for version 4 if you make one. 4/5!
     
  5. minboot

    minboot Ancient
    Senior Member

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    this map is awsome but looks a bit open 4/5 :D
     
  6. Icedogd44

    Icedogd44 Ancient
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    Thank you for the feedback, v.4 is almost done idk if I will post it or not and Im taking my time to finish it.
     

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