Sandbox Aleph Seven

Discussion in 'Halo 3 Competitive Maps' started by sleeper7642, May 29, 2009.

  1. sleeper7642

    sleeper7642 Ancient
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    Aleph Seven



    After many hours of forging, hundreds of expletives, and a solid amount of sweat and vomit, Aleph Seven is finished. Aleph Seven is a remake of my map, Aleph Six. I've removed the visual problems, and Worked on making the map look and play better. Aleph Seven is a medium-small map, about the perfect size for Doubles or 3v3. The map uses a new type of respawn system that makes you always spawn with your teammates. Some Pictures:

    Overview:
    [​IMG]

    Overview 2:
    [​IMG]

    Sword:
    [​IMG]

    Hill:
    URL="http://haloscreenshots.net/gallery/15E2048219BEE4D8B8D07D98B180F500/"][​IMG][/URL]

    Base type-thing:
    [​IMG]

    Ramp down to Spiker walkway:
    [​IMG]

    Sword Tower:
    [​IMG]



    Weapon List:
    Sticky x8, 10 sec
    BR x2, 30 sec
    Smg x2, 30 sec
    Plasma Rifle x2, 45 sec
    Spiker x4, 30 sec
    Sword x1, 150 sec

    Note: You can't get up into the sword tower. It is for aesthetic purposes only.

    Download Aleph Seven
     
  2. sourdauer

    sourdauer Ancient
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    looks like a really well-made symetrical map. that being said, i think this map definitely deserves a v2 because you could do so much more with it! your "base type thingies" could definitely be more elaborate, and it seems like you should have more than one power weapon. This is an excellent tablate, but you could do so much more. 4/5
     
  3. Action Jacksson

    Action Jacksson Ancient
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    I agree. And if there's any power weapon you want, I doubt it should be a sword due to the great amount of open space on this map
     
  4. Echelons

    Echelons Ancient
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    ya i agree that a v2 is needed and the base things with the 2 walls are pointless in my opinion as they probably would'nt be used as only a generator is there and many people just wouldn't bother going there. I would incorperate it into the map more if you want to keep that part
     
  5. Gamefreak1792

    Gamefreak1792 Ancient
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    Looks pretty good but the only complaints i have is one that it looks way to small so you kinda limited it to just like 1x1 or 2x2 slayer and maybe oddball, so there arnt alot of gametypes that look like they would do well with the map and 2 is that there arnt alot of weapons. I know its small but more BRs would have done good and maybe a mauler. Otherwise looks like a well built map i give it a 4/5
     
  6. Dragull

    Dragull Ancient
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    Yeah, kind of small. The bases are pretty useless, no one will go there, I suggest you expand the map and link the bases to somewhere else.
     
  7. HC DeathRoll43

    HC DeathRoll43 Ancient
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    As awesome as the map is, why would you make the same map twice? No offense, but that's a little pointless, but good work, it kinda amazes me that you made it look just like the other one. good work.
     
  8. Action Jacksson

    Action Jacksson Ancient
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    I think it's an upgrade more than a remake
     
  9. Hank102938

    Hank102938 Ancient
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    I like the middle structure alot. An upgrade to the bases would really help the map, then you could add CTF or something. Right now, they look like just a place to spawn. One other problem that I see is that there is no cover. So a few things to hide behind, esp. on the higher parts, would be a plus. And maybe just a little more interlocking on the parts where it would be very easy to do, like on the blocks around the middle.
     
  10. sleeper7642

    sleeper7642 Ancient
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    Well, CTF works on this map, and the flags spawn up there. And the bases also house a Plasma rifle and a regenerator.
     
  11. CometCRAZIE33

    CometCRAZIE33 Ancient
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    i can't really see any interlocking so you might want to do that but i have not tested it out though but if you did good job, but might want to add a bit more interlocking. Also it looks like it could be a really good FFA map and you might want to incorporate that in a v2. good job though
     
  12. sleeper7642

    sleeper7642 Ancient
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    I forgot to say this, but Aleph 7 works with any gametype, excluding Juggernaut, Infection, and Territories.
     

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