Foundry Vehement

Discussion in 'Halo 3 Competitive Maps' started by ShreddedDreamz, May 26, 2009.

  1. ShreddedDreamz

    ShreddedDreamz Ancient
    Senior Member

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    Download: Link

    8-16 Players
    *4-6 player teams have proved to be best.*

    Gametypes Supported: Big Team Slayer, Assault (all), CTF
    Preferred (in order): Big Team Slayer, Neutral Bomb, 2 Bomb.
    (Although CTF is supported, the layout of the map does not provide for a fun CTF game.)

    I tried my best to convert Foundry into a BTB map and I am proud of the outcome.

    Onto the Pics:

    A BASE OVERVIEW:
    [​IMG]

    B BASE OVERVIEW:
    [​IMG]

    Inside the A base:
    [​IMG]
    (note: inside of the B base is the same, and where the shield door is a teleporter.)

    Shotgun Spawn:
    [​IMG]

    View from A Base:
    [​IMG]

    View from B Base:
    [​IMG]

    Ground View of Middle:
    [​IMG]
    (laser spawn is in the middle.)

    B Wall (sniper spawn):
    [​IMG]

    A Wall (sniper spawn):
    [​IMG]

    View of Back:
    [​IMG]

    A Teleporter:
    [​IMG]
    (All Teleporters are 2-Way Nodes.)
    Camo Spawn:
    [​IMG]
    (bubble shield spawnon ground floor under camo)

    B Teleporter:
    [​IMG]

    Back Overview:
    [​IMG]

    Front Overview:
    [​IMG]


    Weapon/ Equipment List:
    (to best of my recollection.)
    4 x SMG
    2 x Needler
    2 x Sniper Rifle
    1 x Laser
    1 x Bubble Shield
    2 x Power Drain
    2 x Plasma Pistol
    1 x Shotgun
    a few Plasma nades and Frags

    Other Notes: The Opener areas on the ground floor around the middle structure is dominated by Warthogs, so its not a great idea to travel through there on foot when a hog is going. The upper levels and catwalks seem to be the best place to avoid being killed easily by the Warthogs.

    As always, I am open to all; questions, comments, suggestions, tips, worship ceremonies, and gifts of gratitude...

    Enjoi
     
  2. Skanky Toast

    Skanky Toast Ancient
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    it seems great and open, with superb geomerging. I would suggest that you move the single box that is geomerged into the center splitter of foundry up so there is no bump from the DB heading up to it. Queued!
     
  3. uF HaVoK

    uF HaVoK Ancient
    Senior Member

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    Wow this is an amazing map. Your geo-merging is fantastic along with the layout! I think that you have definetly won with this one. Its great how you left some open space for the hogs to roam, but maybe have ghosts instead since it seems like the hogs would overpower just alittle too much with all of the people.

    Maybe a little bit more cover on the side bases also, because too many people will be roaming around and just kill :)

    Overall, very well done 5/5
     
  4. cluckinho

    cluckinho Well Known
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    The geomerging and interlocking looks flawless, and I love how everything connects and flows together. You should get rid of the teles. I think people would sit in their and wait ffor someone to go at them and they'd just go through them, which would be annoying. 4.6/5 for great geomerging and effort
     
  5. The Stickmen

    The Stickmen Ancient
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    Beautiful map and setup. I think a clean foundry map is classic. Love the geomerging and overall look. I agree with the guy above, I would remove the teleporters but that's just my opinion. Beautiful!
     
  6. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    Sorry to burst your bubble, but this map isn't as good as some of the members above me think, in my opinion personally. You did have a group of nice merges, your interlocking was decent too. As for layout, I realize you were going for Big Team Battle, but even then, this map is a bit plain. It's only two levels, and for a foundry map to fluently support 16 players, it needs to have 3, or a great radius for the second floor, which you seem to lack. I think that two hogs are fine, even though someone above said to switch it to ghost. Your weapon layout was great, I don't think this is a phenomenal map, but it's not bad either. I think it's pretty average for today's standards. One thing I don't agree with is you going around to every forging site posting it. That pisses people off ya know.
     
  7. majorsh0ck

    majorsh0ck Ancient
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    i likey

    its asthetics are good and i like the geomerging, but i cant really see myself playing on this map. 3.5/5
     

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