Hey everyone, I am new to ForgeHub, but since I joined I may as well put up my best map =D aMAZEing One of the first, (if not the first) maps to use the spawn delay in the making of the entire map! (and even if it isn't the first, it IS the first one on foundry! ) Download Version 2 Download Version 1 Original Map: Foundry Download Gametype: Labyrinth (Not needed, just threw it in. Works with almost any infection type) Download File Share video: Here Out of all the awesome maps I have made, this is definitely the best one yet. All my friends love it and I can't argue with that! This includes a bunch of people at my local LAN center =D Changes from V1: Some people were requesting that i fix somethings on this map, so i did. things that were updated: 1. bigger entrance in the mainbase ceiling, original entrance was too easy to kill incoming zombies 2. floating objects at very beginning have been set to spawn 20sec into game with rest of maze 3. outer rim of maze spawns at game start, still easy to get out of boundries of maze so you can get to other parts of the maze, but people requested i make it spawn so people know where the boundries are The finished V3, slayer, and SWAT versions will be uploaded when I get my own 360 repaired. -------------------------- Pics (keep in mind that these were from V1, and a bit has changed) : Game Start 20seconds into game 3mins into game, 3rd floor spawned Part of 3min mark kaboom Armory Death tra... I mean MainBase The humans spawn in a big empty place with a few floating items around. Here they get a chance to run around and think about why they are on this big empty map with nothing to do. Well, fastforward 20 seconds and BAM! A GIGANTIC labyrinth spawns, trapping the humans in. There is a main base (Signified by a truck), hallways, dead ends, some mini-bases / entrances, and a nice staircase leading up to an armory of weapons. Some of the weapons take longer to spawn (ex. rockets spawn later in game). The main base has a turret, Laser (spawns under truck), a trip mine and some firebombs. Zombies start in one of the normal foundry bases and have to walk all the way down the hall to the other base. by time they get there the maze spawns, and an entrance appears where the zombies enter the area. 3 minutes into the game, the entrance to the main base is blocked off, sealing any humans in. Zombies can drop down a hole and kill them. At the same 3 minute mark a whole new level to the maze appears with a couple more weapons that spawn on it. But not everything is so fun 3 minutes in. An evil thing will happen, and continue happening every 3 minutes. Every 3 minutes fusion cores will spawn and detonate in one half of the maze, killing everything in their path. The maze will also change up a little bit, but its not that noticable. And remember, there is a bajillion ways to get anywhere in the map, human or zombie! So always watch your back
Re: The FIRST "Transforming" Foundry map! This Map post does not meet the standards. Please read this topic on how to properly post maps. I am sure your map is good so please follow the guidelines so we can find out too!
Re: The FIRST "Transforming" Foundry map! Aside from what toon mentioned, I'd like to point out that this is no where near the first transforming map.
Re: The FIRST "Transforming" Foundry map! Like I said, if it isn't the first, its the 1st foundry one. I made this a few days after the Heroic Map pack release. The dates on the map prove that. And for the posting standards, I'll get right on that.