Re: Tunnel Rats 2 LOVE the Map but I found a few glitches... 1. Are the trip mines supposed to be on unlimited spawning, cause they are. 2. When you throw the unlimited trip mines into the hole by the trip mines into the small area... the trip mines pile up, and the house and everything around the trip mines disapear, oh and the trip mines are still there. In other words the trip mines piled up causes the house and everything around them to disapear because of the massive space taken up by the trip mines. Once again...LOVED THE MAP but you might want to fix that glitch
Re: Tunnel Rats 2 the only bitter-sweet part about this map is that room with the weapons. perfect place for camping cuz of the shotgun, but if there were some windows or holes in the wall or ceiling, like the sword room in the pit. it would fix it
Re: Tunnel Rats 2 I'm so happy this map was featured! Its creativity is beyond any map I've seen. I think the helicopter is my favorite piece aesthetically speaking because it hides that ugly claw everyone hates.....and its a really good looking helicopter. Every little bit of this map is given extraordinary attention to detail, and I'm guessing thats why the Guilders decided it was worthy of being featured. Personally I think this map should have won the shell shocked contest, just because it recreates an unconventional war so well.
Re: Tunnel Rats 2 this is incredible. the waterfall, hidden passages, and helicopter were ill, as well as the wooden floors. My download queue is full but this is going to be the first map i get after i next sign on
Re: Tunnel Rats 2 I have a really good idea for the next contest... have something that looks (for example) like a car that transforms into a dog using timed events.
Re: Tunnel Rats 2 thank you for making this i loved the map but also hated having to crouch the whole time
Re: Tunnel Rats 2 hey this map is a great map, amazing interlocking techniques, but i feel it would be too much of a hassle to be playable. i've actually tried and i would give it a 3/5 for playability. I do like the map though.
Re: Tunnel Rats 2 first off let me say excelent map, ive heard rumors of a spot on the map where a grenade will bring the whole place down... is there such a spot???
Re: Tunnel Rats 2 looks good enough to download i guess... and i like the waterfall... tho i don't see its point... - Lemon :squirrel_rubberduck:
Re: Tunnel Rats 2 The craftsmanship on this map is phenomenal and a pleasure to look at. Kudos, Salty. To the previous poster, does the waterfall have to have a "point?" It's an amazing aesthetic contribution to an already awesome map.
Re: Tunnel Rats 2 I loved this map! I tried to take it apart in forge though...and it was kinda laggy, also how do you fuse (I guess that's the word) objects in forge? It seems like that's a good way for designing a map but I couldn't figure it out. -Thanks Ralfmanx G
Re: Tunnel Rats 2 This method is called interlocking objects. I believe there is a nice tutorial on how to interlock objects on the website.
Re: Tunnel Rats 2 YES! You can Stand! I hope there are still some places were you have to crouch though.
Re: Tunnel Rats 2 this map is grate i love the distructibel floor i get loads of beat downs thouge the floor grate job