Ok, first off so there's no confusion, I am new to FH, and this is my first official thread. :embarassed: I am in the planning stages of the first map I feel like putting enough effort in to post, but before I begin the acutal forging, and invest my time into this map, I wanted the approval of the FH community, so I know it won't fail. Here is the idea: A conquest map that instead of being a single level where players rush down a single hall, they battle up/downwards fighting their way from one level to the next (unfortunately all of my plannings are drawn by hand, and I do not have a scanner w/ pictures to explain this better). I plan on having 5 levels, each being its own territory. After reading "The Book of Conquest" and pretty much every other Conquest guide I could find there are several Con's with a map of this style, and I have ideas on how to fix most of them to make smooth transitions from level to level, all I need now is feedback from you guys!! Thanks, WBecci (GT: SC1 Overkill) :v:
sounds like a good idea i myself was just thinkin of having a verticle map for conquest but i dont have my xbox currently so i cant work on mine. but yeah you shold deffinantley invest your time into this map. if you pull it off itll be awsome. good luck
That would be cool. It depends though if you are moving downward or upward. If you are going upward I would make a elevator thing which could be cool and also make some extra stairs.
Well you're going both ways, One team starts on the bottom and one on the top, Territory 3 will be on floor 3 and teams will fight their ways either up or down.