Sandbox RISK Boardgame 3.0

Discussion in 'Halo 3 Mini Game Maps' started by Loby the Medic, May 13, 2009.

  1. Loby the Medic

    Loby the Medic Ancient
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    Nah just ask people around here to be your friends, we all enjoy them :)
    That's the reason we are on this board.

    Anywho, for me, the more people in a minigame, the more fun, haha.

    NOTE: By the way, I have significantly updated the original post.
     
    #21 Loby the Medic, May 16, 2009
    Last edited: May 16, 2009
  2. honeycomb

    honeycomb Ancient
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    awesome!!!!!i loved v2 but this is kicks its a**.dl for sure and im playing it TODAY
     
  3. Loby the Medic

    Loby the Medic Ancient
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    Haha, thanks bro. Yeah having the extra space and recources to build made all of the difference. I used it to the object limit. Let me know if you want to do a version 4 with me sometime, or anyone for that matter :)
     
    #23 Loby the Medic, May 20, 2009
    Last edited: May 20, 2009
  4. FORGE WATER

    FORGE WATER Ancient
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    I feel as tho this has been done before. But good execution nonetheless
     
    #24 FORGE WATER, May 22, 2009
    Last edited: May 22, 2009
  5. penguin asassin

    penguin asassin Ancient
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    This is actually pretty good, im really impressed how you went into the bowels of the game settings to make some pretty interesting changes, What's the minimum number of people that can play this farely i think 3v3 would work.
     
  6. Synthysteel

    Synthysteel Ancient
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    I want to spam amazing all over this post so baddddd.

    amazing
    amazing
    amazing
    amazing
    amazing
    amazing
     
  7. x DREAM 76 x

    x DREAM 76 x New World Man
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    Um, it was ok.. We played it last night at our FBF. We had 12 people. Three teams of four. The game was fun for a few minutes, then the game never ended. It just kept going and going and going and going.. No one could ever get all six. I got so mad that I ended the game and deleted it from my HD. I think you need to go back to the drawing board and make a new game variant. The one you have just doesn't work. Pretty good map but no one could win. Nice effort 3/5
     
  8. Loby the Medic

    Loby the Medic Ancient
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    I understand. RISK 2.0 had a 45 second respawn, meaning people could easily win, but that was just too much. Although I tested it with 30 seconds and worked, I can certainly see some groups not being able to Finish it. I think I am going to permanently switch this over to growing respawn rates instead of 30 seconds. That will mean the game will end for sure. I appreciate the critisism!

    EDIT: I have officially changed the rules, thanks to your post. Respawn times now grow by 5 seconds with every death, starting with 5 seconds.
     
    #28 Loby the Medic, May 23, 2009
    Last edited: May 23, 2009
  9. goody450

    goody450 Ancient
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    this is a great improvement! i especially like your new update (i never did like the auto 45 second spawns). the growing tiime for spawns was a good idea. add swords n hammers tho.
     
  10. Loby the Medic

    Loby the Medic Ancient
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    The game has now been drastically updated to version 3.2.

    Pictures have been updated, and for a fast recap on what has changed, scroll to the bottom of the text in my initial post for the changes only.

    I hope this makes the game 10x better, I feel it has!

    Oh, and to answer your question, penguin, I would say the minimum amount of players would have to be 3v3v3 unfortunately, I just can't see having fun with 3v3 on this map. :(
     
  11. FORGE WATER

    FORGE WATER Ancient
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    I LOVE the improvements. This officially gets 5 stars now
     
  12. sleeper7642

    sleeper7642 Ancient
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    Well sir, you win at life. Permanently. On to the game, The map is wonderfully forged, well thought out, and the work you must have put in to this is stunning. I love the Idea of troop reinforcements when you capture a new area, and the idea of putting a boardgame into H3 was great. 6/5.
     
  13. MUSICPIMPJR

    MUSICPIMPJR Ancient
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    Alright im just gonna say i love the boardgame so i DL'd it. I played first 1 on 1 and then it was like 8 on 8 or something like that and it was awesome! you got some skills. You should make some more cool stuff outa this like adding mountains and sniper rifles. But fun! :)
     
  14. Loby the Medic

    Loby the Medic Ancient
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    Haha, thanks! I have thought about adding mountains but that is a very tedious job with blocks. And sniping somone in South America from Austrailia seems somewhat strange so I dunno about that one :)
     
  15. honeycomb

    honeycomb Ancient
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    i thought the new flamethrower u added would be overpowering but i tested it andlo and behold its not, just makes the game crazy intense. good job.....again!
     
  16. Kitten Stomp

    Kitten Stomp Ancient
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    I have never honestly seen amap of the whole dang world! great job!!!
    5/5
     
  17. Scout

    Scout Ancient
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    I dont have enough ppl to play this, but reading the rules it sounds REALLY fun, and a really good remake to the board game. Everyone who is saying that this map sucks, is a retard and they should go say that to themselves.
     
  18. cazking7

    cazking7 Ancient
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    Reminds me of Starwars Battlefront 2. Anyways, the maps alright, the gametypes great. But you should really take out the flamethrower, when I played it, it seemed to dominate.
     
  19. Loby the Medic

    Loby the Medic Ancient
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    Thanks for the compliments, they are appreciated! As for the flamethrower, it looks as though I have two opposing views. Anyone wanna pipe in about it?
     
  20. FORGE WATER

    FORGE WATER Ancient
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    Na na keep the flamethrower, bro.
     

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