Sandbox Super King v.5

Discussion in 'Halo 3 Competitive Maps' started by LOL_drew_LOL, May 17, 2009.

  1. LOL_drew_LOL

    LOL_drew_LOL Ancient
    Senior Member

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    Hey this is my 3rd post here and is a remake of my second. I made the map fast but I think it turned out good.

    Weapons
    Rocket Launcher x1
    Sniper Rifle x1
    Gravity Hammer x1
    Needler x1
    SMG x1
    Plasma Rifle x1
    Senitnel Beam x1
    Brute Shot x1
    Shot Gun x1
    Mauler x2
    Equipment
    Bubble Shield x1
    Deployable Cover x1
    Frag Grenade x1
    Plasma Grenade x3
    Regenerator x1
    Custom Powerup x1
    Flare x2
    Grav Lift x1
    Spike Grenade x2
    Fire Bomb Grenade x4
    Vehicles
    Chopper x2
    Ghost x2
    Pics of Map

    [​IMG]
    Main Structure
    [​IMG]
    Bottom of Main Structure
    [​IMG]
    Left of Map
    [​IMG]
    Right of Map

    The map is mainly for KOTH but can be used for Slayer or Territories.
    The Gametype ( for KOTH) is to 75 points and is for around 3-7 people.

    Download Map Bungie.net : Halo 3 File Details

    Download Gametype Bungie.net : Halo 3 File Details
     
  2. noklu

    noklu Ancient
    Senior Member

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    There are two major things wrong with this: There is not enough in the map. There are huge amounts of space that effectively become a killing field. And shield doors, especially on maps with CQB weapons never work.

    I recommend you build more things in the space available and get rid of the shield doors.
     
  3. Berkgina

    Berkgina Ancient
    Senior Member

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    i agree, but id like to add considering the size of this map and the amount of power weapons you placed its just not going to be fun for anybody because one person will camp with rock's and sniper especially if there good with it, and you will never be able to make it to the chopper with a sniper on the map

    what you need:
    add more to the map
    provide alot more cover
    think about bringing in more levels so as to stop camping
    take off alot of the power weapons and choose the few that would work best for this map
     
  4. Runic Aries

    Runic Aries Ancient
    Senior Member

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    im going to point this out right off the start, and im sorry if i sound like an ass. its a shame you cant hear voice tone through text but anyways:

    Shield doors + Shotgun + Hammer + A main area you have to get to = a VERY unfun idea.
    also the sentinel beam and amount of power weapons might make the map very unbalanced.

    2.5/5

    Edit: now that i think about it, some lights might be able to bring out more depth and colour (Canadian so the typo is ok!) in your map. but its totally up to you
     
    #4 Runic Aries, May 17, 2009
    Last edited: May 17, 2009
  5. Shlbamobinladen

    Shlbamobinladen Ancient
    Senior Member

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    I dont really know what is going on with this map but threre are things i can point out. Larger map area, less power weapons. Fix that and i will download again.
     
  6. LOL_drew_LOL

    LOL_drew_LOL Ancient
    Senior Member

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    i forgot to fix up the ammo in the most obvious power weapon spawns once I do that , they won't become that much of a problem. Besides the MAIN gametype is KOTH so why would anybody want to camp when they only can for 30 seconds? The other power weapons ( sniper, grav hammer, sentinel beam.) are kind of hidden although not as well as the one I made on foundry that is basically an exact replica of this map.
     

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