Hey this is my first crack at Forgehub. i know my map is not up to some standards of other maps but i wont to see on how i can improve. so just let me know what i have to do to get better at forging. This is suppose to be an MLG map in the basement of Sandbox. Weapons: 4 br's 2 maulers 1 sniper http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=78221687 <Link to Map It is not power weapon heavy so it is all bout your br in open space I tried to make the Map symmetrical with out looking exactly alike. Now the pics: Blue Base[/URL] Red Base [/URL] Red Base from center [/URL] Blue sniper tower [/URL] another pic of red base from top of blue base [/URL]
Well to start making this better, first post some pictures from haloscreenshots.net. Here is a link to help you make put this up to standards: Bl00D F1RE's Guide. Fix this up and then we can see how this really is.
Thanks i am going there right now, okay it is showing up on my screen right now. i don't know how long it will stay.
well i guess it looks to me like a quickly made thoughtless killhole. everything is much too random looking. maybe you could describe what your idea for the objects we see in the pictures are for objective-wise. also IMO blue base looks easier to win from where as red base looks prettier. making symmetrical maps that are not symmetrical gives players reasoning to cry about wich team they were on etc.
ok here are some things to do better.. need much more objects, building, etc because your map is very open make it look neater by merging some objects to eachother add some more dimensions to this. right now players will mostly be on the floor (boring) and if they aren't they will be one floor up.