Bodies on the Floor Created by Arbacca Supported Gametypes: Bodies Map Description Map is utterly simple in design, which is the beauty of it. There is 50% Zombies, 50% Humans. Humans spawn in a small box, and zombies drop down out of one of the four tunnels. Zombies start with extremely slow speed and high gravity (to give humans a chance to take in what the hell is happening), but after the first spawn the speed is increased to 200%! Now you may think, "Isn't this unfair for the humans?" Well the humans are equipped with magnums, and both human and zombie alike have instant kill. But don't fret! There is limited ammo! This creates an unnaturally even game for humans and zombies, but humans always die. Always. Now for the Pics! Zombie Spawn One of four drop-down holes Human Spawn There will be a v2. Will be nicer, sexier, and all around better. This current one features no interlocks. Please leave feedback so I know how to improve the game. Only leave feedback of gameplay if you've played it, I recommend medium-large parties. Download the Floor Download Bodies
Quite simple. nice and smooth map, but what i see wrong is. there's not a lot of surprise, seeing that the 4 holes are just so close together. more of a game of wack-a-mole. I will be looking forward to that V2
I like the idea, but there's only four ways in, and that's from the ceiling. Maybe they can be coming from the walls, and perhaps the floor? And make the floor out of blocks, make it's much smoother. The V2 should have at least a better floor. I would love to see how a full lobby goes. 7/10
Iunno... I would probably be continuously, non stop shooting in the corner with some more people, so when the zombie comes down, he will get killed instantly, and accuracy won't be a problem. These kinds of maps have been done before, and this is usually the biggest problem. :S
It looks ok, but in version 2 i would use merging... But if there are 4 holes cant you just get like 10 people to just camp infront of them? Sounds like a big problem.
yay, you posted it, and rather quickly too. the side walls used to be just walls, but then we changed it to wedges because it was easier to hide in the corner, aftr playerhata gave some advice to make the room a tad bigger. It wasnt changed so it was that much bigger, just gave the humans an advantage, because the zombies were killing the humans really quickly. it was fun, a casual/mini game sort of thing, 4.5/5 for originality and funness
Please review the description. If you have, do it again. LIMITED AMMO. 50% Zombies/Humans. Merging will be done in v2. God. In fact, when I played most people died BEFORE they ran out of ammo. EDIT: I do believe I also said don't rate gameplay till you played it.
Already made this long time ago, only bigger. If you have a problem with his amount of holes, check mine out