Sandbox The Covenant

Discussion in 'Halo 3 Competitive Maps' started by papichulohere, May 12, 2009.

  1. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    How did I came up with this idea? I was playing on The Covenant level on halo's campaign and I thought it would be a challenge to make and wanted play it on customs.


    The covenant map is all about going straight to your enemy with everything you got.
    Its a blue base and a red base to this map.
    Both bases got the same weapons except the duel weapons I switch dem up a little.


    The Blue Base have the Active Camo the respawn time is 150 and the regenerator the respawn time is 120
    There's 4 battle rifles repawn time 30 spare clips 2 clips
    2 snipers both spare clips 1 respawn time 180
    Needles respawn time 30, covenant carbine respawn time 30, plasma pistol respawn time 30, brute shot respawn time 30, missle pod respawn time 180 plasma grenade 2 repspawn time 10
    Dont wanna forget the blue base power weapon its the Energy Sword respawn time 120


    The Red Base have the Overshield the respawn time is 150 and the bubble shied the respawn time is on 120
    There's 4 battle rifles repawn time 30 spare clips 2 clips
    2 snipers both spare clips 1 respawn time 180
    Needles respawn time 30, covenant carbine respawn time 30, plasma pistol respawn time 30, brute shot respawn time 30, missle pod respawn time 180 firebomb grenade 2 respawn time 10
    Dont wanna forget the red base power weapon its the Shotgun respawn time 120 spare clips 2

    And for the covenant power weapon its the rockets respawn time 180 spare clips 1







    Here's some photo's enjoy

    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=77122488 download here

    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]
     
    #1 papichulohere, May 12, 2009
    Last edited: May 12, 2009
  2. chung_wii

    chung_wii Ancient
    Senior Member

    Messages:
    418
    Likes Received:
    0
    it's an interesting idea. I just can't see this playing too well... I think the main "ground" will be really bumpy too, Considering it is made out of walls... Idk, I think you interlocked well when it was needed, And I think it might work okay with team snipers, But it's too long for a slayer game In my opinion.
     
  3. TeapotKing

    TeapotKing Ancient
    Senior Member

    Messages:
    108
    Likes Received:
    0
    I don't understand, where in campaign is this meant to be? also it just looks like narrows with no bottom floor/ mancannons to me. the floor's quite bumpy, if you make a version 2 you should make it out of stone blocks.
     
  4. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    Ah, i remember you talkin about this with the founder of this idea, uh i forget his name, something... he had the retarded family guy horse for a avatar. That's good enough. The map looks good and i can see the resemblence to the covenant prophet's bridge. I might make one thanks to you and that other guy, horseman watever. But i do see some problems, this is symmetrical and you have given 1 team OS and shotty and 1 team AC and sword. This might be fun and interesting, but its unfair 4 one team becuz the invisible sword guy need 2 strikes to kill a os shotty guy, giving the shotty guy enough time to get the kill on that sword guy, keep his shotgun, and get away with the sword as wll. not good. There seems to be a lot of weapons ona small 'rush it' type map, but i wont take that as a con. If you hit the limit, ok, but if you didn't PLZ PLZ PLZ put more detail! it looks very nice now but it looks like you have objects 2 sparre you can use those to make it looks more like the leveel. Also i dont see the big IWHBYD skull rings or the prophet of regret's regret message room (the one with his hologram talking to you about the flood.)
    Overall nice job could use some adding on-to. 4/5. Keep forgin!

    -Dylan
     
  5. Spirit798

    Spirit798 Ancient
    Senior Member

    Messages:
    276
    Likes Received:
    0
    For a second there, when seeing the title, I feared you were making this.

    As for the map..
    Well, it's a fine idea, but I doubt many gametypes will be intereting.
    Maybe KOTH, with one hill in the middle?
    Then again, build a stairway up and add another level, especially if that level stretches into the width of the level instead of the length, it would make the map a whole lot more interesting.
    The aesthetics are nice, though, and it shows you did put a lot of effort into your map.

    Also, what part of that campaign mission? Maybe post some pics so we can compare, 'cause I don't really recognise it.
    Or, wait, do you mean Halo 1? That part with the forerunner bridge?
    (can't tell if that's Halo 1 or 2... I think it's 1, though.)

    Now comes the part where I say I'll queue it up and give it a try, but 'cause I don't have a gold membership I'll need to keep it in my list 'till my friends come over.

    I'd like to see a v.2 with a second level, though.
     
  6. PRS

    PRS Ancient
    Senior Member

    Messages:
    429
    Likes Received:
    80
    (Bold words is what I focused on to answer).

    This is right after Master Chief defeats the 2 scarabs at the Snowy cliffs near halo on the level covenant. He goes into the room thats a long hallway filled with the flood and has the IWHBYD skull with the jumping of the rings. Thats what he remade, that bridge.
     
  7. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    I did kinda changed it a little becus I didnt believe I could put everything on it. But I understand wat yall talking about it shud look more like a remake but I tried yea its like narrows alot but different becus the snipers are power weapons kinda jus like the rockets without those weapons u'll be shootin for days wit duels and battle rifles oh yea the ar gun. so its way differemt from narrows and I was thinking about making a v2 I will make the level longer so I can put that middle room and make another side so it could be 4 bases but I cant I wud have to make the level skinner and I kno I dont have enough items or money, I dont know why we cant have alot of items and dont have to use money but i guess the map would be going crazy hopfully the new halo we can map any level we want I had no choice but to make it this way becus I ran out of items to use and money. but im working on 4 new maps and its no remake its my idea hopefully yall like those oh yea this was my 1st post on here so if I messed up alot my bad im new to this. but thanx for checking it out its making me want to make more maps.
     
  8. Scobra

    Scobra Ancient
    Senior Member

    Messages:
    1,036
    Likes Received:
    0
    It think it looks good but it seems like it would be very boring real fast. I'll play this version of the map with a few friends to see how gameplay fares but I'd like to suggest the possibility of a second floor? Perhaps you could make it longer, like possibly stretching it from one end of the Sky Bubble to the other? That seems like it would be very cool for big team capture the flag maps.

    It seems like a very good start from the pictures. I'll download it and play it.

    EDIT: Just noticed there isn't a download link. You might want to put one in your post.
     
    #8 Scobra, May 12, 2009
    Last edited: May 12, 2009
  9. EpicFishFingers

    EpicFishFingers Ancient
    Senior Member

    Messages:
    2,887
    Likes Received:
    6
    Hmmm, I could see this going places as a Conquest map, what with the low cover an' all, but as a regular map the lines of sight are just straight from one base to another (which is usually bad). So it's not really suitable for slayer, although I see the resemblance to The Covenant (it's where the IWHBYD skull is, and where you kill truth and the flood partner with you).

    The only improvement I can say for this (as I think it's a really good idea), is to make a two-section version of that part of the level. The red base could be the Prophet's death bed and the blue base could be the lift. But just make two sections, not the three or four that there are in The Covenant.
    If it were a conquest map, the central territory could be in the centre room (each section on the campaign level is separated by those small rooms; those are the rooms I mean. You could replace the doors with shield doors also).

    What you've made resembles one of the sections perfectly, but the lines of sight and the lack of real incentives could spoil the map (I can see things like spawn-killing ruining this map). If you made a two-section map it would be amazing.
     
  10. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    thsnx
     
  11. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    I dont know if I cud its not enough money or items to strech it out ill think of something
    Thanx enjoy
     
  12. Scobra

    Scobra Ancient
    Senior Member

    Messages:
    1,036
    Likes Received:
    0
    Yeah but It would be pretty sweet if you could.
     
  13. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0
    thanx i put a link up to download my map
     
  14. T3H Sniper King

    T3H Sniper King Ancient
    Senior Member

    Messages:
    41
    Likes Received:
    0
    Reminds me a lot of Narrows, try make the floor out of block huge/tall. Should make it way smoother, looks like one of the best maps for 2v2 or snipers. I suggest that you add another way to get to the other side, like... man cannons or teleporters.
     
  15. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0

    That true ill have to figure a way to make two sections thanks for the tips
     
  16. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0

    I was thikin about puttin teleports but didnt kno if I shud dats a great idea
     
  17. DunkinMyCookies

    DunkinMyCookies Ancient
    Senior Member

    Messages:
    1,691
    Likes Received:
    0
    interesting take on the citadel there.. as it seems a little to simple and too much of a toned down narrows it still has it's clever design. i may check it out
     
  18. papichulohere

    papichulohere Ancient
    Senior Member

    Messages:
    11
    Likes Received:
    0

    Thanx
     

Share This Page