Trapped

Discussion in 'Halo 3 Casual Maps' started by Third Nothing, May 4, 2009.

  1. Third Nothing

    Third Nothing Ancient
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    Trapped

    Description: This is a map where there are multiple teleporters. One leads to a base. The others lead to traps.... Hence the name. So from the first base there are two teleporters, one leads to a trap, the other to a second base. From there it's straightforward to the last base. (Counting were the humans spawn there are 6 bases.) Since I have always been kinda annoyed at how horribly the infected are handicapped I thought I'd make it semi-hard for the humans. To do this I made all weapons on the map hidden, and when you do find them they only have one clip. So use your ammo sparingly. ​

    I HIGHLY RECOMMEND PLAYING THROUGH ONCE AND FINDING THE RIGHT TELEPORTER

    Anyway more about the map/gametype. When you start 25% of the total number of people are infected. Zombies can always see humans because of a waypoint, except for the last man. The last man's traits are less than normal. Less damage (Only by a little) slower (Only by a little) and he can't jump as high (Making some weapons and grenades inaccessable.) Neither the infected nor the humans have shields. The infected will go down with one headshot with the Battle Rifle or the Magnum, but hitting them once will not kill them unless they have already been damaged. Besides the bases the map is pretty much blank, and I maxed out the budget so I can't change that. Sorry. Remember the check for weapons and grenades!

    Here is a download link to both the map and gametype. Both are made by me, Third Nothing. I would appreciate it if people wouldn't try to take this as their own, but if you like it feel free to recommend it to friends.

    Map: Trapped
    Gametype: Trapped

    Now for some screenshots. Unfortunately I forgot to save the film of me and my friends playing on it. But I have played on it many times with a group as large as 6. (It is playable with more... I think.) I've always had fun. Anyway, what I was saying.... No action shots really. Just me as an infected doing stuff. I apologize.

    I made this map for me and my friends, if you do not like it please don't be rude. I do appreciate constructive criticism though, so some input would be nice.

    -Pictures-

    Here is one hallway in the place where humans spawn.
    [​IMG]

    Here is another, one with the barricade.
    [​IMG]

    Here's the blank infected spawn.
    [​IMG]

    Here's what happens when you go through the wrong teleporter.... Notice the ominous fusion coils just waiting to be shot.
    [​IMG]

    .... And here's what happens when you hit said fusion coils with a sword.
    [​IMG]

    This screenshot is of the second base (Counting the spawn as a base)
    [​IMG] Notice any weapons that are badly hidden? (There are two)

    Here's the third base! (Again counting the spawn.)
    [​IMG]

    Fourth.
    [​IMG]

    Fifth.
    [​IMG]

    Sixth and final. The weapons in here are not hidden.
    [​IMG]

    This is a room that you will find you won't want to be in.
    [​IMG]
    ATTENTION ALL INFECTED, DO BREAK THROUGH ALL THE DESTRUCTABLE MAKE-SHIFT BARRIERS WITH YOUR SWORD!... ALONG WITH FOLLOWING THE HUMANS THROUGH THE TELEPORTERS AND JUMPING THROUGH WINDOWS AND ONTO LEDGES! ​
    Now back to the photos.
    The next three pictures are of what the infected should do.


    [​IMG]

    [​IMG]

    [​IMG]

    Again, please don't be rude. I would like some feedback though. I hope you all enjoy it. If I get enough positive reviews I will upload by Trapped map that I made on Blackout.

    Here are the download links again.

    Map: Trapped
    Gametype: Trapped
     
  2. EditorMax

    EditorMax Ancient
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    Nice

    Looks pretty good jsut the fact you tryed to make a map on a non forgeably map like this one un like foundry or sandbox makes a good change and adding varity in zombie maps.

    Nice work, keep it up. 4.5*/5*
     
  3. i Eat Bullets 4 dinner

    Senior Member

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    Looks like the map will get boring pretty quickly but other then that it looks good.Overall 3.5/5
     
  4. Third Nothing

    Third Nothing Ancient
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    I suppose for some people it could get boring. But it all depends on your taste. My friends and I have never gotten bored.
     
  5. Kole

    Kole Ancient
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    I like this. Non-foundry. Just one question? How do the fusion coils blow up when you go inside the trap?
     
  6. Meltyourtv

    Meltyourtv Ancient
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    UNSC Trainee combo breakar. 8D

    This looks like a great map. I've seen "base" maps on The Pit before, but this is great. Might I suggest removing the suicide room tele, though? It doesn't seem to serve a purpose, and it just looks like it gets in the way. From what I can see, it looks pretty good otherwise.
     
  7. Third Nothing

    Third Nothing Ancient
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    You have to hit them.
     
  8. Third Nothing

    Third Nothing Ancient
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    I put it in to be a nuisance, and for some reason have never thought of taking it out... I'll try and see how much the gameplay is affected.
     
  9. Lust

    Lust Ancient
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    From the pictures it looks great! I'm glad someone took the time to make a non foundry/sandbox map. That gives you a point for being original. 4.5/5 from the pics, just because it seems like it might get boring after a while. I'll download and re-comment.

    Just to re-reply, it doesn't get boring after awhile. To me and my party we actually had more fun as time went on and we developed different strategies and so on. Definitely 5/5.
     
    #9 Lust, May 10, 2009
    Last edited by a moderator: May 11, 2009

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