Alright, so, I've been contemplating buying this game for a while now. It seems worth it, no doubt, but I'm not sure if it's right for me. I like a wide variety of games. Throw anything at me, I'll probably play it. But, I'm aware this game was made by the same people who made Oblivion. Call me crazy, but I didn't like Oblivion all that much. Reason being, I think it was the whole Medieval setting. I never did like that sort of thing, and I was never a huge fan of the RPG playstyle, but Fallout 3 seems appealing to me. So, can a person who didn't enjoy Oblivion get hooked on Fallout 3?
yes, they are very different. so im sure you can love fallout even if you didnt like oblivion. personally, i adored oblivion, but didnt really like fallout a ton. its still a great game. i guess i just prefer swords to guns. but if youre really not huge rpg fan, id rent it or borrow it from a friend first. you might love it, but you may think its not that fun once you start playing it.
Yeah, fallout 3 is one of my favorite games. I enjoy the game thoroughly, have been able to finish every quest, except for ones that I can't... Spoiler I killed all the slavers at paradise falls You should post about your character, and continue discussion HERE
make a new character ;] and i couldnt do Spoiler the one lincoln memorial slave quest, i like killed those slavers before i was supposed (if you get it, dont kill the people at the licoln memorial until you are specifically told to) to and now the slave dude wont go down there. but i did it with my second character.
Well, we have different tastes, I suppose. I prefer guns to swords. I'm probably going to rent it. No one I know has it. =\ And I'm not a huge RPG fan, but I've played a few that I couldn't put down. Maybe Fallout 3 is one of them. I'll probably rent it, it just seems too good a game to pass up.
From another thread a while ago with the same question. My opinion hasn't changed at all. The only real question you have to ask yourself is if you will be only buying it for shooting or only for RPGing because it really isn't good for either. That said, buy it if you really don't care for mediocre shooting or RPGing.
To be fair Telrad, the shooting is different from an FPS, but that's kinda blindingly obvious. It has to be, if there was no variation based on stats in shooting then there would largely be no point in the entire RPG and leveling element of the game. It's an RPG with shooting, not a CoD clone or something. And I've found no problems with hit-boxes in many, many hours of play. The only problems I had in that respect were shots from the Plasma Rifle missing, and I realised that's because the actual round is very small, but flies within a larger cloud of green kinda gas which doesn't actually damage the enemy, so yeah, not actually a hit box issue. It's true that compared to FPS's, the shooting isn't quite as animated, nor is the AI as responsive and tuned, but come on, this is a freakin' massive RPG. The only reason that encounters are so tuned in things like the Halo campaign is because they are each tailored and refined to their own situation, making each one it's own product. Fallout has an AI, and then it is dumped in to various parts of the world map, obviously meaning that each time you run into a group of super mutants won't be as defined as all the different encounters in the Halo campaign. But still, I think it works really well, it's seriously fun, and has that whole open world, free roam aspect which gives it so much of a better feeling than the Halo campaign or similar FPS games. You can go everywhere, and everywhere is pretty awesome. World map is cool in my opinion, nice variety between the rural/Inner DC areas and, of course, the metro tunnels which are now so key in map movement, unlike the boring old repeating dungeons of Oblivion. And the leveling isn't stupid like it was in Oblivion, you can't just make your guy into a super man who can run faster than anything and do insane damage. With the introduction of guns you actually have to work at your combat strategy and not rely solely on stats, despite what Telrad may have you believe. You have to use cover well, make smart choices when moving around enemy infested areas, and running and gunning even on regular difficulty will yield swift and frequent death, especially when you start fighting super mutants. I seriously think that Fallout 3 is the best game of last year, no question, and one of the best RPG's of all time (topped only by the PSX Final Fantasy games, and only cause I'm nostalgic). It blows oblivion out of the water, and I'm sorry Telrad, but I really disagree with you on your verdict. The guns make Fallout 3 imo, simple is, they're the mean reason why it's better than Oblivion (ooh, run up to an enemy and mash melee, how fun...), and sure it's not the same experience as an FPS, but that's cause it's not an FPS. If you go in to this game expecting it to be one then you're missing the point, but if you go in hoping for a decent focus on guns, done in a typically interested Bethesda way which actually integrates surprisingly well, then Fallout 3 will be for you. Oh, and Telrad, you don't get 100% damage resistance in VATS, I dunno where you got that from. On that note I do actually question how much you've played the game. If you look deeper in to quests there are a plethora of more hazy choices than simply good and evil for many missions, they just aren't handed to you on a plate, you're encouraged to play the game, and when given a task, think about the different ways you could go about it. Like with 'Blood Ties' quest, you can either slaughter the entire Family, kinda questionable considering they're semi-evil but also seem to be quite harmless, you can send whateverhisnameis West back to Arefu, which is often seen as the good option, but he ends up living in his little shack, never able to leave, and every time I go back I actually feel a little bad for him in the sense of game immersion. Same with the 'Those' quest, what you do with the little kid at the end is much more varied than it would seem. Sure you can give him to the slavers, obviously the bad option, or you can send him to Rivet City, obviously the good option, but the after effects are never clear cut, and after stuff like this characters always seem a little reminiscent, not completely happy in the 'the good thing has been done' sense. Plus you can send him to little lamplight if you choose, not nearly as clear cut in good/bad terms due to the questions that arise around how happy those kids actually are. Honestly, I don't mean to dispute your opinion here, but some of the things you are saying make it seem like you haven't really played the game to any significant degree before judging it, or maybe that you came in with a pre-formed opinion. Just saying, stuff like the VATS damage resistance (it is true that you are much more resistant to damage in VATS, but it is not 100% by any means) and your complaint about good/bad choices, when you look further in to the quests and do more than just choose between the couple of options directly given to you on a plate, then you realise how genius Fallout is as an exploration game. Another thing it has up on Oblivion, not everything is given to you on a plate, like with the quest Guilds, you have to actually search for stuff, think about stuff, and play your self as opposed to just killing, then choosing the obviously good speech option.
Everyone has thier own opinion,and I disagree with Telrad on a few issues.Personally,I love Fallout,and am an advid fan of shooters and RPGs.First of all,the fact you don't like too many RPGs,Fallout is a good game for those who don't even like RPGs in the least.The reason is the combat is naturally simpler,as well as stat and equipment.Though I'll tell you right out.If you refuse to go dangerous places you won't be able to obtain money or equipment. The quests are usually simple when you bring them down to base construction,but this helps keep from confusion,luckily,and how you act also changes your alignment,you know basic evil neutral good.The replabillity of the quests varies from low to high,depending on whose side you want to help in certain occasions.The overall replabillity of the game is high,as there is a lot to do and a lot to find.It's a very expansive world with a lot of detail. The combat can be in question sometimes,and other times it's fine.Shooting without VATs can be sloppy,but it's better than using VATs at long range,which is practically worthless in said conditions.If you want to use VATs make sure your close to the target. The top level is 20,which I feel is low,but the latest DLC boosts the level cap to 30,which I can live with.The story is entertaining,but kind of short if you don't do the extras in the game. At any rate I say you should buy it,but if you want to rent it first.
I'm actually thinking of buying it. I'm aware that it's not meant to be an FPS, it wasn't really built from the ground up that way, and I'm cool with that. One aspect of games I like is freedom. And looking at Fallout 3, it looks like the pinnacle of freedom. You can do what you want, when you want to. And with the latest DLC, the level cap got raised and you can now Free Roam after the last mission. And if I get into a game in the least, I won't stop until I know I've done all I can do. Fallout 3 looks like it would last me a really long time. And I like simplistic missions. It makes it easier to understand what I have to do. Just kill this guy, bring this thing from him here. That's good, I don't want some sort of complex missions where I forget what I have to do halfway through it. It just seems like something that's not worth missing out on. I've been searching desperately for a game to keep me occupied anyways. Halo's getting kind of dry, and the only other games I have at the moment are a few Guitar Hero's and CoD4. So I definitely need a new, fun game to add to my collection, and I think Fallout 3 will be the one to fill the void. Thanks for the help guys.
I got it for xmas and loved it for a few weeks. Then I did everything and I hardly ever play it now. Shoulda just rented it and gotten a game that has multiplayer. I would rent it first before you get it. I'm not saying its a bad game I just got bored with it after a while
I know that shooting should be different in a shooting game then in an leveling game. It’s the way they chose to do it. What they should have done is make the shooting more accurate with the guns. Make it so that in low levels you have the worst aim and at high levels the gun is as accurate as the guns allow. The way they made it so that a low level Big Guns makes the Fat Man have 600 attack and a high level Big Gun have one of 1000 is ridiculous. Also, I always had problems with hit boxes. Some parts where there is a respectable gap can’t be shot through is ridiculous. And sometimes it feels like I’m missing a lot of shots when I’m right in a Super Mutants face. The fact that it’s a massive RPG doesn’t give it an excuse. GTAs AI is fine. They react according to what happens. GTA is probably as big as Fallout and it definetely has bigger amount of variables. Just so you know, they do reuse a lot of areas in Fallout. The dungeons in Fallout are as varied as they are in Oblivion. Actually, you don’t need to use cover. I’ve only needed cover in Minefield and in central DC. All you need for strategy in that game is to get your intelligence as high as you can by level 2 and put 10 points in Small Guns and the remaining points in repair, science or medicine and the difficulty falls off the face of the earth. Once you start finding CARs, the difficulty plummets again. The only thing that does get hard is running out of ammo which is easy to get rid of if you don’t care about shop keepers. Can I ask you a question, which game do you thnk I prefer? Oblivion or Fallout? From the way you talk about Fallouts superiority to Oblivion it seems like you think I think Oblivion is superior. I think that was a typo. Either way, you still only take 10% of normal damage. I don’t really care about the choices you get. My problem is that it always gives you either good Karma or Bad karma. I couldn’t care less about most of the characters I affect because most are incredibly boring. My main problem with Fallout is that for an RPG, it is incredibly limited. Tell me, can you play the entire game without firing a bullet? Without killing a single person? If they added simple things like that, it’ll never be the great RPG you claim it is.