The definition of sepulture is a burial place or receptacle for human remains. So the idea is to have a graveyard type map with elements taken from Tombstone and Coagulation. Two bases opposite of each other. Each has a landform that can help or put at a disadvantage. One has a hill or mountain not really sure yet and the other has a lake, with an island that holds a memorial (based off my screenshot). For better understanding you can look at this poorly drawn overview idea; .:Overview:. .:Crypt entrance (more in depth):. I might replace the crypt with the east base because they might have many more advantages.
For the lake you can use sideways shield doors. For mountains and such, I guess just geomerged and interlocked blocks at angles will do it. This is a lot like high ground when you think of it. I like the idea of it, maybe you could add some outside tunnels or paths so it isn't just a straightaway map. Good luck.
The island will most likely be a few interlocked golf tins, the lake will be shield doors that will have a ramp and simulate the "deep end" a bit. And finally the hill will probably a combination of the flat corner blocks (whatever they're called) and ramps. Sorry for the late post, I was typing this but had dinner in the middle of it.
You know, there's a really tall ridge in the dunes around Sandbox's main level that I think would fill the mold of "mountains" pretty well. It'd take a bit of geomerging, but I think you could really use that to make the map one of the best structures on the main field of Sandbox to date.
I definitely agree. I think doing this in the crypt would be too difficult. The mountain idea is really good, As lond a syo block it off, This shuls be an amazing map. I am willing to help you with the mountain if you want. Just let me know... I'm willing to help amyone that needs it. =)
dude yea thats a dang good idea, the mountain is perfect if geomerged correctly. i hope you go through with it best of luck
Updated with my idea of how the "crypt" structure should be. The idea is to have most or all of the bases to have the tele-door entrance so hopefully spawn-killing is not an issue. Also since my scanner is down I cannot sketch these out so just live with my great gimp drawing skills. Also thanks everyone with the great ideas, the dune as the mountain/ hill is a cool idea!
If you would like to get your map sketched up to show people a more vivid image, follow the link in my sig. =)
in thecrypt you can mak a teleporter that takes you to the crypt,and there,you are surrounded by killballs A.K.A "hell"