Possible Map Idea: Sepulture

Discussion in 'Halo and Forge Discussion' started by NovaStar117, May 6, 2009.

  1. NovaStar117

    NovaStar117 Ancient
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    The definition of sepulture is a burial place or receptacle for human remains.
    So the idea is to have a graveyard type map with elements taken from Tombstone and Coagulation. Two bases opposite of each other. Each has a landform that can help or put at a disadvantage. One has a hill or mountain not really sure yet and the other has a lake, with an island that holds a memorial (based off my screenshot). For better understanding you can look at this poorly drawn overview idea;
    .:Overview:.
    [​IMG]
    .:Crypt entrance (more in depth):.
    [​IMG]
    I might replace the crypt with the east base because they might have many more advantages.
     
    #1 NovaStar117, May 6, 2009
    Last edited: May 6, 2009
  2. Pedobear

    Pedobear Ancient
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    How are you going to make lakes and landforms...?
     
  3. Mr Garfunkle

    Mr Garfunkle Ancient
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    For the lake you can use sideways shield doors. For mountains and such, I guess just geomerged and interlocked blocks at angles will do it. This is a lot like high ground when you think of it. I like the idea of it, maybe you could add some outside tunnels or paths so it isn't just a straightaway map. Good luck.
     
  4. NovaStar117

    NovaStar117 Ancient
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    The island will most likely be a few interlocked golf tins, the lake will be shield doors that will have a ramp and simulate the "deep end" a bit. And finally the hill will probably a combination of the flat corner blocks (whatever they're called) and ramps.
    Sorry for the late post, I was typing this but had dinner in the middle of it.
     
    #4 NovaStar117, May 6, 2009
    Last edited: May 6, 2009
  5. Jpec07

    Jpec07 Ancient
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    You know, there's a really tall ridge in the dunes around Sandbox's main level that I think would fill the mold of "mountains" pretty well. It'd take a bit of geomerging, but I think you could really use that to make the map one of the best structures on the main field of Sandbox to date.
     
  6. chung_wii

    chung_wii Ancient
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    I definitely agree. I think doing this in the crypt would be too difficult. The mountain idea is really good, As lond a syo block it off, This shuls be an amazing map. I am willing to help you with the mountain if you want. Just let me know... I'm willing to help amyone that needs it. =)
     
  7. CaptnSTFU

    CaptnSTFU Ancient
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    dude yea thats a dang good idea, the mountain is perfect if geomerged correctly. i hope you go through with it best of luck
     
  8. NovaStar117

    NovaStar117 Ancient
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    Updated with my idea of how the "crypt" structure should be. The idea is to have most or all of the bases to have the tele-door entrance so hopefully spawn-killing is not an issue. Also since my scanner is down I cannot sketch these out so just live with my great gimp drawing skills. Also thanks everyone with the great ideas, the dune as the mountain/ hill is a cool idea!
     
    #8 NovaStar117, May 6, 2009
    Last edited: May 6, 2009
  9. Pixie Dust

    Pixie Dust Ancient
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    If you would like to get your map sketched up to show people a more vivid image, follow the link in my sig. =)
     
  10. halo kid

    halo kid Ancient
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    in thecrypt you can mak a teleporter that takes you to the crypt,and there,you are surrounded by killballs A.K.A "hell"
     

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