MLG Sanct. V6 Recommended Gametypes: MLG Flag V6. Recommended Players: 8-10 Download URL: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=77168726 Also all the feedback you guys can give me is greatly appreciated. Comments including gameplay, looks, suggestions, ect. would be very helpful to me. Enjoy This is my first posted map on forge hub! I spent a long time making this; a little over 100 hours. It is a symmetrical MLG map. It is best played on MLG Flag V6. On each side there is a base with three levels. Bottom level is focused on recovery like in onslaught and amplified. the medium level is where the flag is set and where the teams get spawned, the third level may seem like a cheap addition to the map but it really isn't! Almost from anyhwere in the map u can see the 3rd level, and the perfectly placed double box ceiling makes it easily nadible from the back front and sides. I have tested this out with a range of many different skilled players; ranging from captains to only generals and brigs and the gameplay is very well and is very exciting and fun! I hope you enjoy! Weapons and Equipment: battle rifle - from spawn x1 Sniper rifle - MLG spawned timed, located in center. Gameplay: Plays Capture the flag as its main gametype. _______________________________________________________________ DOWNLOAD MLG SANCT. V6 ________________________________________________________________
This looks good but you could fix some of the walls their are a few that a croked to the side and the pictures are hard to see.
100 hours? That's a load of crap. Your lying. Even with testing, this still wouldn't have hade a 100 hours of work on it. I made a map called Forbidden Swamp. It's under my sig. It only took me 30 hours to make. Now, about your map. I'm not really a MLG fan. This map does look like it would be good for MLG but I don't know. I looks niceaesthetic wise, but I look at this and other MLG maps and this just doesn't look like an MLG map. Maybe small party team slayer or team SWAT? Oh well. This map is was executed very well though. Good job.
Who said it can't take that long to make a map? All of my maps sometimes take even longer, which I haven't even completed one. You have no right to call him a lier when you don't even know for a fact. You might be able to forge a map in 30 hours but that isn't the same way for everyone. Anyways onto the map. I think it looks pretty good, but I have to agree with SHADOW F34R, you should straighten out some walls, just so they look better and smoother. Also it seems a little open on the ground. Maybe add a little bit of cover. Oh and please don't take screenshots of the map with those lighting effects. One, they are annoying to look at, and two, they sort distract from the map when viewing. I won't be downloading this though, mainly trying to make space on my hard drive for sandbox maps, since they are coming in an abundance. This looks good overall though. Nice job.
Looks amazing, yet some of the walls are a bit crooked. And personally I wouldn't have put the sniper in the middle. Maybe a mauler, and the sniper somewhere up high, like in the 1st picture.
Idk if you noticed but this is a v6. Maybe it did take 100 hours. yours took 30 correct. 30x6=180. hmmmm. The map looks like a great mlg map. It is different but not so much that i could get confused on it. The structures on this map look pretty nice and the forging itself looks very good. I see alot of good interlocking and geomerging. Only some spots here and there are sloppy at all. I love mlg. This one looks like a lot of fun. 4/5
thanks for yur comments guys ill fix the pictures and in v6 the walls are perfectly straight, some of the pictures above are from earlier versions, so they don't show the straightened walls. ill fix, and thanks again