New Objective Types

Discussion in 'Halo and Forge Discussion' started by AlexIsCoool, May 5, 2009.

  1. AlexIsCoool

    AlexIsCoool Ancient
    Senior Member

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    I was trying to make a CTF game where both teams must race to the centre then grab the flag and bring it back to there base.
    So I forged the map, it looked nice, and looked like it would play good.
    But when I went to set up the game type I found there was no CTF type that would fit my intentions.

    So I improvised, I made it neutral assault and switched the bomb plant points for each team so you brought the bomb back and planted the bomb on your own base. it looked wrong but it played right.

    So what am I getting at?
    If you get stuck making a game type for your map remember to experiment with the capture/spawn/plant points. Or design a map around your own neverbeendone game type. Hope this helps.
     
  2. ROC bioflame

    ROC bioflame Ancient
    Senior Member

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    Or you could've made it CTF but Instead of the flags spawning at your base, the enemies and your flag is in the middle so You can grab the enimies flag and bring it back to your base. That kind of makes a neutral Flag game.
     
  3. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    i set up my WIP conquest map for this...

    Nuetral flag,
     
  4. Pedobear

    Pedobear Ancient
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    You could've just done Neutral Flag and put the flag capture points in the opposite team's base. It's pretty simple.
     
  5. Psycho

    Psycho Ancient
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    Try this: Use your neutral bomb gametype and when you get back to your base with the bomb, make a teleporter that leads to a spot in the enemies base where the bomb will go off.

    I've made a map like this before, this is what I did.
     
  6. AlexIsCoool

    AlexIsCoool Ancient
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    But Its not the same

    While you are stealing their flag they can steal your flag.

    In my game I wanted all the focus to be on the single flag/bomb carrier, without having a couple of enemies carry a flag back through an empty map
     

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