Dead Rising

Discussion in 'Halo 3 Casual Maps' started by JimJam10, May 5, 2009.

  1. JimJam10

    JimJam10 Ancient
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    Dead Rising

    Well this is my first post, i hope you enjoy it.

    I got the initial idea of this map from the game: Dead Rising. For those of you unaware, you are trapped in a shopping mall for 3 days (which is when the helicopter arrives to save you) to fend off zombies. However, 3 days seems like a bit too long, and we don't want 4000 zombies either, so i made the helicopter (hornet) arrive in 3 minutes, and only one uber zombie. Also, you're not in a shopping mall... just some random building.

    On with the pictures:

    [​IMG]
    Humans spawn on upper floor, zombie on lower floor. Zombie is let out after 30 seconds.

    [​IMG]
    Both passage ways end up in this room: the second room. You can take the hole to the armory or have fun running around the loop you have just discovered

    [​IMG]
    The armory! What weapons and items lie inside? Take the corridor on the right to go on long and dramatic route back to the room above, don't forget to take the rocket launcher on the way.

    [​IMG]
    The Landing zone for the hornet. The hornet can hold up to five of your beloved friends (2 standing on top who you can jerk off if you find them annoying). Obviously, you have the option to deposit them elsewhere on the map but do you really want to save any more people?

    [​IMG]
    and finally, an overview of the map from the hornet's point of view.

    Map Download: Bungie.net : Halo 3 File Details
    Gametype Download:Bungie.net : Halo 3 File Details
     
    #1 JimJam10, May 5, 2009
    Last edited: May 5, 2009
  2. Ahogan11

    Ahogan11 Ancient
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    well from the pic this map looks like is very small and is all tunnles.. i looks like you did some good forgeing. this could be fun to play ifection on maby, good first map keep going 3/5
     
  3. Drummerguy360

    Drummerguy360 Ancient
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    This sounds like a decent idea. I like the aesthetics from these pics, but I don't know exactly what goes on. Maybe give us some action pics or some pics of what the whole map looks like.

    I agree, for your first map it is quite good. (You should have seen mine *teehee*)
     
  4. Pel

    Pel Ancient
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    ^Umm... I'm simply going to move on without making a comment...^

    On to the map. This looks pretty nice. I see you used interlocking, but I'm not so sure this would play all that well with the map being a large tunnel system. You should have mixed it up a little and made a nice big room somewhere.

    Rating:
    Aesthetics: 4/5
    Quality: 4/5
    Gameplay: N/A
    Overall: N/A

    (I will update the rating once I have played this map.)
     

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