Sandbox Russian Roulette

Discussion in 'Halo 3 Mini Game Maps' started by geranamo, Apr 25, 2009.

  1. geranamo

    geranamo Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    Download Map: Russian Roulette
    Download Gametype: Pull the Trigger

    Russian Roulette is a game where you point a gun with a six bullet revolver to your head and shoot hoping you'll shoot the slot without the bullet. Well I've put that into a halo 3 map. You have 30 seconds to pick which hallway you think the block won't shoot you. Man-cannons launch the blocks at you and they spawn randomly each round so it won't be the same block. Zombies can see which Man-cannons have spawned through holes in the floor; so they can toy with their pray. Custom power-ups are to hold them in place and you just have to pick a hallway and wait for the Zombie to pick it up for you.....let's hope you picked the right one! If you did just jump out and kill the Zombie with your instant kill magnum.
    Update: Good news, I found out the more times you play this kind of map with the randomly spawning man-cannons, the more randomly the man-cannons spawn. No joke. I made a similar map on foundry called Luck of the Draw a long time ago and it's completely random now.

    Front View
    [​IMG]

    Close-up View
    [​IMG]

    Bird's-eye View
    [​IMG]

    Holes in Floor
    [​IMG]

    30 second Spawned Hallways
    [​IMG]

    Sniper Reach
    [​IMG]

    Which one Should you Choose?
    [​IMG]

    Oh......
    [​IMG]

    .......Crap
    [​IMG]

    The one randomly non-spawning man-cannon
    [​IMG]
     
    #1 geranamo, Apr 25, 2009
    Last edited: May 3, 2009
  2. rewib65

    rewib65 Ancient
    Senior Member

    Messages:
    380
    Likes Received:
    0
    its kind of a cool idea, its basically been done before, just a little different, i dont really see actually playing games of this though. Ive gotta tell you though, that gun is sweet! it looks just like a revolver, which obviously is what it was supposed to be, so great job on that
     
  3. Ix Unseen xl

    Ix Unseen xl Ancient
    Senior Member

    Messages:
    34
    Likes Received:
    0
    I don't think I'll DL but the revolver looks very nice. 3/5 for idea and 5/5 for revolver :)
     
  4. Garrettastic

    Garrettastic Ancient
    Senior Member

    Messages:
    40
    Likes Received:
    0
    While this is very well made and creative, the gameplay itself is limited. People can be killed by other players taking powerups/camo and the rounds last about 10 seconds. The Infected person has no chance to get any kills and when I played often the infected people would quit. You did this kind of map the best you possibly could though, so 4/5.
     
  5. geranamo

    geranamo Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    This makes me so happy that I put the revolver in the map
     
  6. Eyeless Sid

    Eyeless Sid Ancient
    Senior Member

    Messages:
    1,254
    Likes Received:
    1
    I made a edit to this map so players cant cheat anymore if you want to look at it OP.
     
  7. SVV33T SAUC3

    SVV33T SAUC3 Ancient
    Senior Member

    Messages:
    369
    Likes Received:
    0
    This is an awesome idea and it seems like it would be fun to play. I will download this map and play it. But, how do you choose which tunnel you want to go through? Do you just spawn in the tunnel? Also, the revolver is amazing. It looks really well made. Good job.
     
  8. Mentherex

    Mentherex Ancient
    Senior Member

    Messages:
    19
    Likes Received:
    0
    Wait? Im not the best at forge but how did you make it random which one doesnt kill you?
     
  9. geranamo

    geranamo Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    A my friend, a question that has been key to this map. You have 8 man-cannons that are "placed at start = no," and you make 7 out of the 8 of them instantly respawn, or set the minimum placed on map to 7 out of the 8 placed on map. That's the best I can explain it. Hope that kinda helped....^_^
     
  10. Mentherex

    Mentherex Ancient
    Senior Member

    Messages:
    19
    Likes Received:
    0
    Cool, thanks. I'm not sure where I'll use this but its good to know. More you know the better.
     
  11. Nemihara

    Nemihara Ancient
    Senior Member

    Messages:
    5,071
    Likes Received:
    1
    Correct me if I'm wrong, but aren't mancannons really, really loud and make a noticable noise? Can't you just use that to pick which one to use?
     
  12. The1ToFear

    The1ToFear Ancient
    Senior Member

    Messages:
    133
    Likes Received:
    0
    Yes! I just thought of that aswell ... hmmm ... I dunno about that.

    Anyways - good idea for a map and GREAT job on the revolver.

    I dunno about gameplay - it looks very fun for a little while, but it could get boring.

    4/5.
     
  13. geranamo

    geranamo Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    Well the man-cannons are only a block apart from each other so there's no real significant volume change.
    P.S. I also made the lighting effects right by the man-cannons so no one could see the light-blue light coming off of the man-cannons.
     
  14. geranamo

    geranamo Ancient
    Senior Member

    Messages:
    76
    Likes Received:
    0
    send me a link
     

Share This Page