Sandbox Exit Wound

Discussion in 'Halo 3 Competitive Maps' started by Prwnd, May 3, 2009.

  1. Prwnd

    Prwnd Ancient
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    Sandbox: Exit WoundThe CTF-based symmetrical crpyt map that will have you running through tunnels, sniping heads, and splattering innocent bystanders.[/u][/size]This map is symmetrical CTF-focused map with bases and their respective outposts diagonal from each other, and a long S-shaped tunnel running throughout the middle of the map. Each base has a sniper tower accessible by a man-cannon elevator, as well as a turret at the tip of each base. The two outposts have 2 levels, the top level only being accessible from the respective team's base by man-cannon. The centerpiece is a kill-ball surrounded by four obelisks on top of the O-shaped part of the tunnel complex. The kill ball serves two purposes: aesthetics, and obstructing the view from sniper tower to sniper tower. Here are a few pictures:
    [​IMG]An overhead view of blue team's outpost and red team's base.[​IMG]An overhead view of red team's outpost and blue team's base.[​IMG]A closer view of the base layout.[​IMG]A closer view of the outpost layout.[​IMG]Area just outside of base.[​IMG]The center structure of the map (Teleporter leads to the bottom of each outpost).​
    Vehicles:Ghosts- Just outside of base on outpost side.Transport Hornets- Just outside of base on tunnel side.Some notable power weapon/powerup spawns:Sniper Rifle- at the top of each sniper tower.Shotgun- Bottom middle of tunnels.Overshield- Bottom middle of tunnels.Spartan Lasers- One at each outpost.Supported gametypes:*CTF*Slayer/Team Slayer*Assault*King of the HillSupports 6-12 players.By the way, this is my first map submission to forge hub, so any feedback and advice is much appreciated. Thanks!</p>
     
  2. Prwnd

    Prwnd Ancient
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    Oh god... that format looks horrendous. Can someone help me with the formatting? Somehow I completely screwed it up.
     

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