I'm back with my final (maybe) installment of the Assassin's Creed map Series. Again, following in the footsteps of Damascus, Middle District (Damascus v2) and Jerusalem, this map is reminiscent of Assassin's Creed. Download here: Bungie.net : Halo 3 File Details This map is an intense FFA Slayer, Team Slayer map that creates as much of a battle on the ground as it does on the roof. The market is full bridges and boards to jump across and sneak up upon your enemies below. The faithful sniper rests at the top of the temple. The leap of faith to the teleporter below/behind the temple, gets you to safety from your foes. I will be updating this map for King of the Hill and Oddball variants as well. As for the weapons, there are few: (darn object limit) Sniper Rifle x1 Shotgun x1 Sword x1 Battle Rifle x5 Equipment and Vehicles are as follows: Bubble Shield x1 Frag/Plasma Grenades x4 a piece Power Drain x1 Active Camo x2 Mongoose x1 Ghost x2 And here are the pictures(now with ACTION SHOTS!!) Please Download, Rate, and most of all COMMENT!!! Thanks guys My other maps that follow this style. Damascus Bungie.net : Halo 3 File Details Middle District Bungie.net : Halo 3 File Details Jerusalem Bungie.net : Halo 3 File Details Assassin's Creed Variant Bungie.net : Halo 3 File Details
I would have never thought of this. Very Good man! From what it looks like, you arranged everything nicely, but it could be anouther base. There is only one. Over all very creative, this is also my favorite place in Assasins Creed BTW.
Thanks Pedo I am contemplating making One Bomb and One Flag Variants on here as well, that's the reason for the one base. As well as the object/money limit did not allow me any further forging. Thanks for the comment too!
I've never played assasins creed, but this looks so much like a market place. Excellent work. You have my download. I can't think of anysuggestions at this point, but after I play it I might post something more.
You did a good job with this. The aesthetics are great and the gameplay looks like it would be good. I'll download this and find out. The main road alleyway thing looks really great though. I'm going to assume that this is for FFA and team wouldn't be very good, so why a mongoose? And why 3 feet away from the ghost? I don't think there should be a mongoose. It's pointless. Delete it and put more weapons because you'll get more item space. Good job.
i think that you could make a 2.5 and move everything to the crypt and make it just like the middle market all thought and castle walls but that would be the best with a watch tower where some one and dive into paletts 3.8/5 love the middle on the top but just to pen oustide it in parts
So, anyone who is curious, my next project is going to be trying to move this map to the crypt. The walls of the crypt will act as a better barrier as in Assassin's Creed and the space available will give me a better way to create a more city-esque environment. If you add me on Xbox LIVE and see me online in forge, don't hesitate to jump in, check it out, add give some tips...I'm still new at this too.
Once again, this looks good, but I am not sure about gameplay. As with your last map, you didnt do very good with the weapons and vehicles because you didnt change there respawn rates. I am hoping you did on this map. I hate to see a good looking map suck because of gameplay. Im not gonna DL this one unless I know for certain the respawn rates. Also the spawns in your last map were very randomly placed with no grouping what so ever. Judging by how fast this one has been released since that one, it probably has the same problems. You should check my post on that map and address those problems, and if this map has the same ones, fix them too. Then Ill give it a download. You should start posting the Respawn rates and spare clips with your weapons list.