Foundry Monday delight

Discussion in 'Halo 3 Race Maps' started by o aeonic o, Apr 29, 2009.

  1. o aeonic o

    o aeonic o Ancient
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  2. Rho Fs

    Rho Fs 2x2 Forge Judge
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    Looks good. I have said it before and i will say it again that i am not really a fan of racing tracks. This one looks not bad but besides the final turn i didn't notice any interlocked turns or anything really above the ordinary. good work on the map, it's just not my style. From a forging perspective 3.5/5.
     
  3. spectraltravis

    spectraltravis Ancient
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    the boxes in the first pic look sort of sloppy and how often do people not make the jump cause the point of jumps are for an aesthetic thrill not to be an actual challenge but i do like the banked turn you have in the beginning of the track thats pretty cool
     
  4. spazmonkey92

    spazmonkey92 Ancient
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    ok this map really does look breakable, because of the low floors etc and to make the last turn smoother, use the bottom side of the boxs because they are smoother.
     
  5. Chron

    Chron Ancient
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    Sorry For my late review, I've had schoolwork to do. I'll give you my review now.

    In my opinion this is much better than your Sunday Delight map. It looks alot cleaner than the first. But once again I noticed some negatives in this map too. Here they are:
    -Narrow turns
    -After the first jump the turn is very narrow you crash practically every time.
    -There are still areas were it appears sloppy, Fence area at the first turn for example.
    - There is still a random mongoose, may be for aesthetics though.
    - The stairs, They really bothered me in this one, Maybe if you used geo-merged double walls or bridges it would looks better.
    -The last turn you almost always fall off when you bounce off the shield doors.
    -The "rally point" is broken, everytime I went through it I didn't get the point.

    As you can see there were quite a few problems with this map aswell but if you fixed them I'm sure it could turn out to be a very fun game.
     

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